ambient lighting
Posted: Tue Oct 28, 2003 10:14 pm
ive created my map, about 60-70% completed, and i wanted to see the fruits of my labor. so i compiled. load it up in game, and everything is dark. only by dynamic lighting can i see(gun flashes). now i look at the map in radient with the real world lighting check and get the same results. i can work with lights, but thats a real pain in the ass, and in order to get it to work for the whole map would tack another 15-30 hours to complete it. has anyone had this problem before? any solutions? ive made other maps, and they turn out fine, but anything i try for this map, it wont light ambiently.