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stairs + handrail
Posted: Fri Oct 31, 2003 10:48 pm
by Asgard
i got a stairs and i'm building a handrail like on the V2 i tried rotating my handrail but it does not comes at the right angel with my stairs, how do i get it to be the right angle ?
Posted: Fri Oct 31, 2003 11:24 pm
by Guitarfan
don't know what you mean exactly

but you can rotate things in x y or z view with selecting the thing you want to rotate, then hit R, then hold your left mouse button and then you can rotate. to get out of the rotation just hit R again or esc.
Posted: Fri Oct 31, 2003 11:45 pm
by silversound
If you mean "handle" I take it you mean handrail? If so it can be tricky if your angle is off the grid.
Posted: Sat Nov 01, 2003 12:33 am
by Guitarfan
you have to map very weird to get your handrail of the grid, my stairs and rails are always on the grid
edit: sorry, didn't read well

Posted: Sat Nov 01, 2003 2:34 am
by Asgard
guitar, its my first time mapping ever with a handrail so don't blame me for mapping weird

juist started mapping overall like 4 days ago.
red is how it should be the thingy above the red is the closest i got with rotating...
can i change it without chaneing my stairs ? cuz i got another 1 just like that somewhere ellz on my weirdo map

Posted: Sat Nov 01, 2003 3:05 am
by crunch
In Radiant, click Grid and then at the bottom, click Rotate 1 or just shift + 1 on your keyboard.
Then you can rotate it in 1 degree increments instead of 15 degree (default) increments.
Then you can line it up. (HINT: with the rail still selected, when you are finished rotating it, use ctrl + g to "snap" it to the grid to ensure that it is fully rendered after the compile.)
Kill Ya Later!
Posted: Sat Nov 01, 2003 8:24 am
by jv_map
Or even better, use the clipper tool (x) two times to clip it off.
For example, start with a big rectangle and make two (or more) diagonal clips. That should get it into the right shape quickly and is exact rather than fuzzy like rotating and snapping.
Posted: Sat Nov 01, 2003 2:32 pm
by bdbodger
what I like to do it this . I look at how thick the rail is lets say 4 units . I look at the rail on the side view and line it up at the top where I want it to be then press E on the keyboard to go into edge edit mode . I drag the blue dot on the oposite bottom corner that I want to move down , down to where I want it at the bottom of the stairs , then I drag the other blue dot that was just above that one down as well positioning it 4 units above the first . Thats it perfect angle .
Posted: Sat Nov 01, 2003 4:19 pm
by Guitarfan
first make some poles for the railing like this:
then hit X and put 2 dots like in the second picture and hit enter:
then make another brush like this:
then hit X again and put 2 dots like this and hit enter:
then again put 2 dots like this and hit enter:
then it's finished and looks like this in radient:

Posted: Sat Nov 01, 2003 5:08 pm
by bdbodger
that is good but the easiest way is to use a texture for the posts and one brush . there are railings textures in there somewhere use the keyword wood . One brush for the top rail , one brush each for the end posts and one brush for the posts that has nodraw on 5 of the sides .
Posted: Sat Nov 01, 2003 5:24 pm
by crunch
I love this! Asgard, you have gotten many ways to accomplish the same goal.
There are always many ways to do the same thing. Now you have options as to which you like best!
Kill Ya Later!
Posted: Sun Nov 02, 2003 6:41 pm
by Asgard
yup

i'll continue spamming this forum with my questions, atleast here i learn something fuck school
thx guys