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how do u test maps?
Posted: Sun Nov 02, 2003 11:22 pm
by lazyboy
-see title
how can i test my maps
map
Posted: Mon Nov 03, 2003 8:34 am
by tltrude
If you have compiled it into a bsp file, just place that in the main/maps/dm folder. If you have a script for it, that also goes in the same folder. Then run a server for "Team Match" and select your map from the list.
Ps: If you want a friend to join, he will need the bsp file too--in the same folder.
Posted: Mon Nov 03, 2003 11:21 am
by lazyboy
thaks man
Posted: Mon Nov 03, 2003 1:41 pm
by smartaiguy
also put Objective maps in /maps/obj/ and sp maps in the /maps/ folder, also for SH put TOW in the obj folder.
Posted: Tue Nov 04, 2003 10:14 pm
by lazyboy
i seem to have ran into sometin here
i dont seem to have a maps forlder in main, its in maintt.
and it doesnt have dm or obj folders?
it has a breafing folder?
Posted: Tue Nov 04, 2003 10:41 pm
by Guitarfan
if maps isn't in main, then make one

and in that folder you make a dm and a obj.
Posted: Wed Nov 05, 2003 12:47 am
by smartaiguy
yep

. Sp maps you'll have to type maplist in the console and bring up the map list. MP maps can be loaded from the coresponding type menu, ie obj maps are loaded from Objective based map