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Help with compiling
Posted: Tue Nov 04, 2003 11:40 pm
by toyomatt84
I searched for help on this, but did not find any.
When I compile my .map files, I get a .bak file. How do I change this so I can get .bsp files or .pk3 files, because I can't use the other one when trying to setup a multiplayer game. I use MBuilder to compile my maps on MOHRadiant.
ERROR
Posted: Tue Nov 04, 2003 11:52 pm
by tltrude
You must be getting an error.
For MBuilder:
You can make seperate logs for each step. Just click on "change" and put in the code.
-v > c:\WINDOWS\desktop\log_bsp.txt
-v > c:\WINDOWS\desktop\log_vis.txt
-final > c:\WINDOWS\desktop\log_light.txt
I have them going to the desktop so they can be trashed easily, after looking them over. But, the path to your desktop may be different.
Posted: Wed Nov 05, 2003 12:44 am
by smartaiguy
.bak files are just map backups, (bakup

). Do what tltrude said and post the logs here and we should figure out the problem.
Posted: Wed Nov 05, 2003 2:14 am
by toyomatt84
Hmmm... tried that, but the log files don't show up where I want them to. In fact, they don't show up period.
Posted: Wed Nov 05, 2003 2:28 am
by smartaiguy
you could also do
-v > C:\bsp_log.txt
-v > c:\log_vis.txt
-final > c:\log_light.txt
Also make sure your using the right drive letter
Posted: Wed Nov 05, 2003 8:31 am
by toyomatt84
Tried that as well, but to no avail. Should I try the other compiler, and if so, what kind of settings does that one require to work properly.
other compiler
Posted: Wed Nov 05, 2003 8:41 am
by tltrude
The other compiler is even harder to use. Can you post your Mbuilder batch file settings? Here are mine:
"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -v -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -vis -v -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
"C:\PROGRA~1\MOHAAT~1\MOHlight.exe" -final -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
Copy "C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\TLTRUDE\.bsp" C:\PROGRA~1\EAGAME~1\MOHAA\main\maps
Posted: Wed Nov 05, 2003 8:42 am
by toyomatt84
smartaiguy wrote:.bak files are just map backups, (bakup

). Do what tltrude said and post the logs here and we should figure out the problem.
Is there an original version somewhere, cause if all I get is a backup, then what the heck? is up with that program.

Posted: Wed Nov 05, 2003 8:46 am
by toyomatt84
"C:\DOCUME~1\MATTBE~1\Desktop\MOHAAT~1\Q3map.exe" -v C:\Documents and Settings\Matt Bertelson\Desktop\mbuilder\BSP\bsp.txt -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
pause
"C:\DOCUME~1\MATTBE~1\Desktop\MOHAAT~1\Q3map.exe" -vis -v C:\Documents and Settings\Matt Bertelson\Desktop\mbuilder\VIS\vis.txt -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
pause
"C:\DOCUME~1\MATTBE~1\Desktop\MOHAAT~1\MOHlight.exe" -final C:\Documents and Settings\Matt Bertelson\Desktop\mbuilder\LIGHT\light.txt -gamedir C:\PROGRA~1\EAGAME~1\MOHAA
pause
Copy "C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\.bsp" C:\PROGRA~1\EAGAME~1\MOHAA\main\maps
This is what was in the batch window.
>
Posted: Wed Nov 05, 2003 8:50 am
by tltrude
You left out the little ">" symbol.
-v > C:\Documents and Settings\Matt Bertelson\Desktop\bsp.txt
first
Posted: Wed Nov 05, 2003 9:00 am
by tltrude
We probably only need that first one for now. Is your MOHTools folder on your desktop?
Posted: Wed Nov 05, 2003 9:03 am
by toyomatt84
I still only get a .bak file.
Posted: Wed Nov 05, 2003 9:05 am
by toyomatt84
Is there any other types of compilers that might change the bak file to a bsp file, or am I just outta luck.
desktop
Posted: Wed Nov 05, 2003 9:06 am
by tltrude
Is your MOHTools folder on your desktop? Search your computer for "bsp.txt" and post the contents.
Re: first
Posted: Wed Nov 05, 2003 9:07 am
by toyomatt84
tltrude wrote:We probably only need that first one for now. Is your MOHTools folder on your desktop?
The tools folder is on the desktop, it just has to go thru my documents and settings folder to get to the desktop when using Windows XP.