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Tips?!
Posted: Sat Nov 15, 2003 11:39 pm
by Trinitrotoluene
Got any texture tips ? I am making a sewer map so it will be a map with the kind of halls as on the screenshot.

Brick
Posted: Sat Nov 15, 2003 11:48 pm
by tltrude
I would go with old looking bricks. No ww2 city would use hand carved stone in a sewer, except maybe ancient cities. Moderen cities use concrete.
Posted: Sun Nov 16, 2003 12:16 am
by Trinitrotoluene
but the ''sewers'' of crossroads got these same stones

Posted: Sun Nov 16, 2003 12:22 am
by Trinitrotoluene
i got some old looking normal bricks now, looks better

.
Posted: Sun Nov 16, 2003 1:21 am
by silversound
Actually the sewers of London are AMAZING. The shit has flowed for many many years and they use carved keystoned designs.
Posted: Sun Nov 16, 2003 7:07 am
by jv_map
Remember to rotate the wood texture that is on the supports

London
Posted: Sun Nov 16, 2003 8:29 am
by tltrude
The sewers in the center of London are probably ancient Roman. I guess it would depend on the city. Many French cities can also be called ancient as well.
Posted: Sun Nov 16, 2003 9:06 am
by Trinitrotoluene
LOOOOL, maybe i should make some crap water aswell LOL!!!

Rats
Posted: Sun Nov 16, 2003 9:26 am
by tltrude
Rats running around would be new, ha ha.
Posted: Sun Nov 16, 2003 10:12 am
by Trinitrotoluene
lololol, or some mutated german dogs LOL
