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Detail / Structural

Posted: Sun Nov 16, 2003 7:12 pm
by InsomniaSNake
Make Detail / Structural

What's the difference? If there is a difference when use Detail and when Structual. Is Detail for boxes and stuff and Structural for buildings to help FPS?

Posted: Sun Nov 16, 2003 7:19 pm
by rOger
Yes.

Posted: Sun Nov 16, 2003 9:34 pm
by silversound

Posted: Mon Nov 17, 2003 12:22 am
by Bjarne BZR
I just added 2 new tutorials to the general mappin tutorial section of this site that hanles VIS and stuctural brushes:
vis_leafgroup 'hands on'
and
areaportals

Posted: Mon Nov 17, 2003 1:33 pm
by smartaiguy
One quick question about areaportals. If i stick an areaprotal brush in a doorway as you described they are "automagically" controlled?

Yes

Posted: Mon Nov 17, 2003 7:08 pm
by tltrude
The func_door, or func_rotatingdoor, will turn it off and on automatically when the door is opened or closed.

Posted: Mon Nov 17, 2003 7:30 pm
by Bjarne BZR
smartaiguy wrote:One quick question about areaportals. If i stick an areaprotal brush in a doorway as you described they are "automagically" controlled?
In short: yes

Posted: Tue Nov 18, 2003 1:41 pm
by smartaiguy
OK great thanks!