CoD and the S&D game mode
Posted: Sun Nov 23, 2003 8:56 am
I know that this is primarily a MoH mapping forum, but this is one of the most active mapping communities I've been able to find so hopefully you guys can help me
I'm doing some experimenting with CoD Radiant and I'm having trouble getting my map to function properly in Search and Destroy.
Here's the problem:
Each map is supposed to have 2 bomb sites. I'll import the model that I want to be the objective for the map and place it in some random place. Then, I'll right click next to the object, and select mp > target_location. Assuming that this is the proper entity for making an area that is bombable, this isn't working for me. The bomb site will show up on my compass, but when I stand inside of the area, it won't let me plant the bomb. It shows the bomb site as being one level below where I am standing, even though I made sure to sit the target_location directly on top of the ground.
I've heard that objective play in MoH is similar to that of CoD, so hopefully you guys are familiar with how to get this working. Thanks in advance
I'm doing some experimenting with CoD Radiant and I'm having trouble getting my map to function properly in Search and Destroy.
Here's the problem:
Each map is supposed to have 2 bomb sites. I'll import the model that I want to be the objective for the map and place it in some random place. Then, I'll right click next to the object, and select mp > target_location. Assuming that this is the proper entity for making an area that is bombable, this isn't working for me. The bomb site will show up on my compass, but when I stand inside of the area, it won't let me plant the bomb. It shows the bomb site as being one level below where I am standing, even though I made sure to sit the target_location directly on top of the ground.
I've heard that objective play in MoH is similar to that of CoD, so hopefully you guys are familiar with how to get this working. Thanks in advance