I had been fighting for some time to get my screenshot to display in the loading frame but only got a mild blurr of pastels. I looked at the shader that Spearhead uses and found that "blendfunc gl_one_minus_src_alpha gl_src_alpha" was not used, so I took it out of mine and presto it displayed fine. But now the picture was upside down. No problem, I just saved the .tga upside down. But examining the console log file, I found the following warning:
WARNING: 'textures/mohmenu/dmloading/EwaR.tga' TGA file header declares top-down image, ignoring
I am using Photoshop to edit my .tga, is there something that I am missing?
