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reload the garand as ya wish

Posted: Sun Nov 30, 2003 12:57 am
by Gold
i keep seeing all these garand reload weapon mods,,most dont work ,,then the ones that do they ussually replace a previously used weapon such as thompson etc,,,so i thought maybe i would share a neat little trick i learned just tinkering around 1 day:) if ya open the m1_garand.tik file ya will see the following

AMMO

firetype bullet
ammotype "rifle"
meansofdeath bullet
cantpartialreload

if ya delete the line cantpartialreload ya can reload the weapon any time ya wish,,some time the simple things are right under our nose lol,,i did this in spearhead works fine for multiplayer games,,havent really tried it in single player yet or medal of honor,,but it may work just as well ,,have fun
<TWZ>Gold<<mohha freak

Posted: Sun Nov 30, 2003 4:19 pm
by jv_map
Nice find ;)

Posted: Sun Nov 30, 2003 4:27 pm
by Wilson
Its a great find but u will get people saying its a cheat

Posted: Sun Nov 30, 2003 5:12 pm
by jv_map
I don't think it works client side :? does it?

Posted: Sun Nov 30, 2003 5:41 pm
by Gold
yup if ya run this serverside,,,clients can also reload as they wish
<TWZ>Gold<mohha freak


p.s. is there any way in mohha to change the weapon loadout in multiplayer that ya know of,,havent found a way to yet heh,,,in spearhead ya just do this of course,,which also works serverside without requiring the clients to download anything

// Additional DM Loadout
dm additionalstartammo "grenade" 5
dm additionalstartammo "smokegrenade" 4
dm startitem "items/binoculars.tik"
dm startitem "weapons/silencedpistol.tik"



// Additional DM Realism Loadout
dmrealism additionalstartammo "grenade" 5
dmrealism additionalstartammo "smokegrenade" 4
dmrealism startitem "items/binoculars.tik"
dmrealism startitem "weapons/silencedpistol.tik"

would like to add the silenced pistol to loadout in mohha without replacing another weapon and not require a download from the client :))

Posted: Tue Dec 02, 2003 2:48 am
by omniscient
will it work clientside, if the server isnt running it as a mod?

Posted: Tue Dec 02, 2003 3:48 am
by Gold
i have never tried running it on a server that doesnt have it so i have no idea ,,,i guess if they have a weapon mod it would over ride this
<TWZ>Gold<<mohha freak

Posted: Tue Dec 02, 2003 4:09 am
by Gold
the answer is no,,if ya connect to any server thats not running it ,,it want work ,,so ya cant cheat which is good
<TWZ>Gold<<mohha freak

Posted: Fri May 28, 2004 2:16 am
by Darksoul
GOLD
i keep seeing all these garand reload weapon mods,,most dont work ,,then the ones that do they ussually replace a previously used weapon such as thompson etc,,,so i thought maybe i would share a neat little trick i learned just tinkering around 1 day:) if ya open the m1_garand.tik file ya will see the following

AMMO

firetype bullet
ammotype "rifle"
meansofdeath bullet
cantpartialreload

if ya delete the line cantpartialreload ya can reload the weapon any time ya wish,,some time the simple things are right under our nose laughing out loud,,i did this in spearhead works fine for multiplayer games,,havent really tried it in single player yet or medal of honor,,but it may work just as well ,,have fun
<TWZ>Gold<<mohha freak
i just tried this on my computer and it didn't work for mohaa

Posted: Fri May 28, 2004 5:10 pm
by jv_map
Well then sadly I have to conclude you must have done it wrong :wink:

btw welcome to .map :)

Posted: Fri May 28, 2004 5:13 pm
by blue60007
Try just deleting that line, are you doing that or replacing everything with what's posted?

Posted: Fri May 28, 2004 6:04 pm
by Darksoul
no im just deleting that line

Posted: Fri May 28, 2004 6:27 pm
by lizardkid
i encourage inventivity but the garand is a powerful gun, and taking away it's msot major drawback besides accuracy (spread nearly inch on-screen) is going to make it faaaaaaaaar too powerful. besides the fact that it's unique how it is. and that that gun is tough to reload partially.