How do you print a message when the player gets to a certain point? Would you have to create a trigger then script it so that when the trigger is activated it displays a certain message, using iprintin or something?
I can't script MOHAA to save my life; please help me!!!
Printing Triggered Messages
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Printing Triggered Messages
"We must become the change we want to see in the world" (Mahatma Gandhi)
Entity window
Create a trigger_multiple. In the entity window (key N) there is a gray box that shows all the key/values you can set for it. One is "message", but don't put quotes around the value (text) for the message. It will show up in the middle of the screen when a player trips it. You can also set doors to display messages.
By the way, it is "iprintln"--short for "i print line".
By the way, it is "iprintln"--short for "i print line".
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omniscient
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