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HELP me make a editable HUNT / V2 / BRIDGE .map file
Posted: Tue Dec 02, 2003 4:05 pm
by -=CQB DarkSide=-
I am trying to make a custom Hunt map for our clan to train on... I want to add extra weapons en ammo to the map and some other features.
can anybody help me to a .map file of the HUNT / V2 / BRIDGE maps.
and maybee a litle help in making the edited . map file back into a .pk3 file.
I have no problems with the MoHRadiant program.. but the rest is new for me.
Posted: Tue Dec 02, 2003 5:03 pm
by Yarik
You can do that, it is called spawning items....
give me a min I will try searching for it..
Posted: Tue Dec 02, 2003 5:07 pm
by Yarik
Read these threads
/forum/viewtopic.php?t=5516&highlight=spawning+items
/forum/viewtopic.php?t=5283&highlight=spawning+items
Learn some scripts from Bjarne BZR's site
http://www.planetmedalofhonor.com/rjuka ... guage.html
Posted: Tue Dec 02, 2003 7:37 pm
by Yarik
I forgot to add a few things.
#1) You have to make a new map from scratch. You cannot make a stock map into .MAP format (well you can but it will screw up the map badly).
#2) pk3 is a ZIP file. To open it rename any pk3 like this
0.pk3
to
0.zip
then unzip it and in the maps folder you will find the .BSP (which is the map).
BTW make sure you do a lot of searching before you ask questions like that, almost all of those questions have been answered before

Posted: Tue Dec 02, 2003 10:01 pm
by omniscient
you can spawn weapons etc with a script that you run seperatly from the map, kinda like the way map fixes work. i dont know whow but its possible.