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New MOH mapping guide by Turret_Toad!
Posted: Mon Dec 15, 2003 6:12 pm
by tltrude
This new MOH mapping guide is in the form of a Windows help screen and is very good.
DOWNLOAD T_T's MOH MAPPING GUIDE!
Posted: Mon Dec 15, 2003 9:23 pm
by jv_map
Not bad
Seems like a very good document to get a new mapper starting.
However I'd like to advise any readers not to see this as a 'mapping bible', as I've found several inaccuracies and minor errors. So above all read it with care.
Anyway... Turret_Toad it doesn't look you have a .map account. If you're reading this nonetheless please focus on the following line:
well done
btw... tltrude, did you ask him for distribution permission?
permission
Posted: Mon Dec 15, 2003 10:19 pm
by tltrude
Permission, permission, I don't need no stinking permission! Ha ha! It became public domain when he posted the link over at the TMT (public) forum. I found minor mistakes too, but he will probably update it sooner or later. I think it is a great guide, and I like his initials too!
Posted: Mon Dec 15, 2003 11:54 pm
by Machu
Actually...I'm Turret_toad.

I'm not quite sure why I didn't put that as my user name at .MAP in the first place. Anyway...as the tutorial err...tutorials are my first ones, I needed some people to point out errors. I can always correct it and release another one. If someone could give me some errors to fix, I'd appreciate it.

Also a message to people who download this guide, I agree completely with jv. Don't use this guide exclusively. I was putting it up mainly for people to point out errors with it.
T_T
PS- no problem with the distribution tltrude. Don't distribute it to too many sites though until I've fixed it. tnx
PSS- and the initials...you could use it too lol

tom_trude = T_T
Ladder
Posted: Tue Dec 16, 2003 6:25 am
by tltrude
In the ladder guide you should mention about the error below--we see it a lot here. It cause gray, white, and yellow lines to shoot out of the rail brushes that are too long, and have rungs the same size as the rails--like your example ladder rungs. It also happens with long balcony railings.
ERROR: MAX_POINTS_ON_WINDING exceeded
There are too many vertices repeating themselves along a single axis (ie you have an extremely long single brush). It can also mean you have a "brush side polygon" somewhere with more than 64 corner points.
SOLUTION: Find the offending brush (edit -> find entity/brush, and enter the brush number.) and either delete it or cut it into smaller pieces.
Posted: Tue Dec 16, 2003 8:06 am
by jv_map
Yes Tom you did require permission
MOH Handbook wrote:Please do not distribute this file without notifying me first.
Posted: Tue Dec 16, 2003 8:29 am
by wacko
things i'd point out in the tut:
the caulk texture is NOT 'common/blank_lightmap', which looks the same in the texture window.
Rotating door: the angle/90 is fine for the door in your tut, but for a door rotated by 90?, u need no or an angle of 0?
Posted: Tue Dec 16, 2003 6:58 pm
by Machu
Ok peoples, I fixed those things you pointed out, fixed some critical typos, and fixed the accuracy of my ladder diagram. I copy/pasted your error/solution statement, tltrude, I hope you don't mind

I'm going to go around for a final scour of the file and then release it.
T_T
Posted: Tue Dec 16, 2003 7:20 pm
by cyberzomby
Gr8 manual
Ive got it from Tom Trude and im realy gonna use it once my map problem is solved.
Credit
Posted: Tue Dec 16, 2003 8:16 pm
by tltrude
Don't give me credit for that error statement, it is from this forum sticky by Surgeon:
/forum/viewtopic.php?t=2406
Compiling Errors - List 'em and their solutions.
Posted: Wed Dec 17, 2003 12:33 am
by Machu
I have updated the guide and corrected everything suggested, and other little things I found on my own. Look for it soon on these two great sites...
http://dynamic5.gamespy.com/%7Emanstein ... =start.php
http://www.uberclan.com
Enjoy
T_T
Posted: Sat Dec 20, 2003 10:52 pm
by mlc
Helping me a lots,would be lost with out it, keep up the great work thanks
Mikee