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Tactical Objective from Flyingsheep

Posted: Tue Dec 16, 2003 3:22 pm
by Draska
The Opera House
Tactical Objective from Flyingsheep

I believe this map is a new kind of objective.
It combines classic obj (blowing up stuff) with elements
of tactics:

- Controlling certain buildings and MG42's can give a serious advantage to your team
- Destroying some parts of the map will block the way of the opponents and will force them
to choose longer and more difficult way.
- Central position of German spawning points allows them to strike at any part of the map
(which makes the game less predictable).

I've created about 100 custom textures for this map (mappers, feel free to use them).
I hope MOHAA is not completely dead yet.

Draska


You can download it from:

Modding Theater
Uber Clan

**** Below is an edit by Bjarne BZR *****
Because flyingsheep is my absolute favorite producer of beautiful maps: I've added some sceenshots...
(And Draska: GREAT textures!)
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Re: Tactical Objective from Flyingsheep

Posted: Tue Dec 16, 2003 4:35 pm
by Gen Cobra
Draska wrote:I hope MOHAA is not completely dead yet.

Draska
:?

Posted: Wed Dec 17, 2003 11:28 am
by mohaa_rox
any server running this cool-future-MOTW-map?

Posted: Thu Dec 18, 2003 12:12 am
by Bjarne BZR
This map is EXELENT!!!! And the pictures I edited into the top post is shot with maximum GFX settings... see the FPS... its at 49 at the WORST place. So using more realistic GFX settings ( yes, we all hunt for FPS to get that extra edge :wink: ) you should be able to squeeze in quite a few players with guns blazing before FPS drops to sub-optimal levels.

Love this map!

( and Flying sheep... please objectify "The Canal" and VIS out its FPS drops... stop blaming your lazy brother :wink: )

Posted: Thu Dec 18, 2003 6:48 am
by jv_map
If there were a poll I'd vote '9/10 - Awesome'... not because you don't deserve a 10 but because a 10 could stop you improving your work ;)

From what I can see from the screenies this map is looking very very good and is probably the best mohaa map out there at this time. I'll be actually playing it when the long anticipated weekend commences :)

Then, I'll be back with more feedback... until then, big thumbs up and thanks for your christmas present (once again I think) :wink:

Posted: Thu Dec 18, 2003 12:18 pm
by mohaa_rox
WOW cool map! 9.9/10!

Posted: Thu Dec 18, 2003 6:46 pm
by Draska
Does anyone still make reviews at .map?

Posted: Thu Dec 18, 2003 7:58 pm
by Arro
Hey Draska,

I got your email you sent to PMOH but it wont let me reply to you. I am thinking about doing a review this week for PMOH, this map looks really good, I'm gonna get someone to test it out with.

-Jacobe

Posted: Fri Dec 19, 2003 12:39 am
by small_sumo
jv_map wrote:If there were a poll I'd vote '9/10 - Awesome'... not because you don't deserve a 10 but because a 10 could stop you improving your work ;)

From what I can see from the screenies this map is looking very very good and is probably the best mohaa map out there at this time. I'll be actually playing it when the long anticipated weekend commences :)

Then, I'll be back with more feedback... until then, big thumbs up and thanks for your christmas present (once again I think) :wink:
I aggree with the genius this has to be the best mohaa map ever, and I havent dowloaded it yet. Dont worrie about mohaa being dead, it will last for a long time if I have anything to do with it, also guys are haveing all sorts of problems working with cod, whereas mohaa we have just about got it right and are moving ahead with lots of awesome new cool features.

Long live mohaa.

Dammit jv we need a spell checker here hehe.

Posted: Fri Dec 19, 2003 1:13 am
by Ziskey
Draska:

This is the best example of custom mapping that I have ever seen. Very inspiring for those of us who are trying to improve our skills and create better and better maps for the MOHAA community. (A community that I think will live on for a long time!) Thanks for this amazing map.

Ziskey

play

Posted: Fri Dec 19, 2003 5:23 am
by bobzilla
for those who wish to try this new map..I put on my AA server.
Public 10 peeps, look for www.gamersmaps.com on gamespy


Enjoy, Bobzilla

Posted: Sat Dec 20, 2003 1:12 am
by nuggets
great screenies, haven't d/loaded yet, but when you add bots i'll be there with my wallet open :D

great work from the design, to the load sceen, details amazing and fps on this map i thought would be something to not even look at, but glad to see it sooo high, what's that word i'm looking for... hmmm... WOW will have to suffice for now, can't think up better words that i can spell :P

Posted: Sat Dec 20, 2003 8:42 pm
by Random
Fabulous map. Absolutly fabuuu. Great detail, i especially like how the map doesnt feel like an arena, i definetaly get the feeling that i am in the heart of a much larger picture as i explore through the streets and canals of this town.

Custom textures are well done indeed, it is what i believe is the key to something new and refreshing. This map shows your skill as top notch level designer.

Great work Bud.

(ps: as long as there are map makers out there who are willing to put this kind of effort into a project MOHAA wont die)

Random

Posted: Wed Dec 24, 2003 10:17 am
by small_sumo
So draska and flying sheep 2 different people? I guess so. Where does flying sheep hang out so we might contact him. Are yoo guys in the same town or just web buddies?

Bye

Posted: Wed Dec 24, 2003 2:36 pm
by Draska
Flying Sheep was originally a team : me (Draska) and my brother (Byrd).
Byrd lost his intrest in modding for some time, but there's a little bit of his work in Opera House. So by now I'm one person team (schizophrenia).