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solid wall/brush

Posted: Wed Dec 17, 2003 6:50 pm
by governor
i'm sorry if bothering you all with this stupid question, but when searching i still got way too many replies.

how do i make a brush (in this case a wall) solid so the player can't clip through it?

thnx for your time :)


gov

wall

Posted: Wed Dec 17, 2003 7:02 pm
by tltrude
How did it get unsolid? Is it an exploder? You can use a brush with common/player_clip texture to block player, or common/clip_all texture to block everything (players and weapons).

Posted: Thu Dec 18, 2003 1:34 am
by omniscient
um, walls are automatically solid, unless something was done to them.