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Invisible Texture
Posted: Thu Dec 18, 2003 12:47 pm
by chrisjbooth2001
Is their any texture i can use which is invisible, so i can put a brush to stop people jumping certain walls but i can make it invisible?
If not is their any way to make one?
common
Posted: Thu Dec 18, 2003 6:13 pm
by tltrude
Look at the "common" textures or type "utility" in the text box at the top of the editor. Anything with the word "clip" is invisible. Some of the clip textures are used to add sounds, but they also block players or weapons.
Posted: Thu Dec 18, 2003 11:39 pm
by omniscient
the testure called "clip" is the best to use for an invisible wall. its yellow.
Posted: Fri Dec 19, 2003 6:49 am
by wacko
depends on what u want to use it for:
common/clip blocks players and 'monsters' (i.e. ai/s)
common/clipall blocks players and 'monsters' and bullets
common/playerclip blocks players
common/monster blocks 'monsters'
common/weapon blocks bullets
those with a surface type like common/woodclip block players and have the corresponding surface behavior. E.g. walking on a woodclip brush would sound like walking on wood. Also, players get no damage falling on them, so I used them e.g under steep stairs where the player would be hurt if he came down too fast.
i've put together a
table of the clip textures, which though is not 100% complete. If one of our mapping gods would be so nice to fill in the missing pieces, it ought to be good for the tut section!?