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Prado 4 (Capture the Trolley) is ready for testing

Posted: Thu Dec 25, 2003 8:20 am
by Balr14
I guess it was a bad idea trying to come out with something new for MOHAA now. Nobody plays custom maps. Moderators, please delete this topic.

Posted: Thu Dec 25, 2003 8:37 am
by jv_map
Looking good 8-)

Posted: Fri Dec 26, 2003 4:37 am
by BiG_HeaD
Mountians look good. I still havent figured out how to make em :)

Posted: Fri Dec 26, 2003 8:38 am
by jv_map
I think it's done with LOD terrain :)

Posted: Fri Dec 26, 2003 8:40 am
by mohaa_rox
BiG_HeaD wrote:Mountians look good. I still havent figured out how to make em :)
that's so easy, LOD terrain or patch meshes, but they look more like terrain.

Posted: Fri Dec 26, 2003 3:56 pm
by Balr14
pleae delete

Posted: Fri Dec 26, 2003 5:46 pm
by Balr14
I really must apologize to jv_map and tltrude because I waited too long to showcase all their hard work scripting this map. I'm very sorry.

Re: Prado 4 (Capture the Trolley) is ready for testing

Posted: Sat Dec 27, 2003 10:06 pm
by HOGAN
Balr14 wrote:I guess it was a bad idea trying to come out with something new for MOHAA now. Nobody plays custom maps. Moderators, please delete this topic.
I run custom in rotation on our server
IP 209.51.145.78:12203

Posted: Sun Dec 28, 2003 7:53 am
by Balr14
I appreciate the servers who run custom maps (there are damn few), but whenever they do run a custom map nobody plays. MOHAA just isn't a good environment for mappers.

I'm going to finish some other projects and call it quits.

Re: Prado 4 (Capture the Trolley) is ready for testing

Posted: Sun Dec 28, 2003 8:02 am
by jv_map
Balr14 wrote:I guess it was a bad idea trying to come out with something new for MOHAA now. Nobody plays custom maps. Moderators, please delete this topic.
Why :? Prado4 is an awesome map.... it wouldn't hurt to show it to us :?

Indeed there are very few servers that run custom maps :cry: which is I think because there is no auto-download from server feature :cry:

Still, from some inside contacts I can say there is some hope that such a feature will be included in a future patch, though it doesn't seem likely to me.

Anyway you could always bot up the map so there is no server required for fun :wink: .. I'm also working on a bot version that shouldn't need all those damn pathnodes :)

Stay with us Balr, the moh community really can't miss you I think :?

Re: Prado 4 (Capture the Trolley) is ready for testing

Posted: Mon Dec 29, 2003 7:09 am
by small_sumo
jv_map wrote:
Balr14 wrote:I guess it was a bad idea trying to come out with something new for MOHAA now. Nobody plays custom maps. Moderators, please delete this topic.
Why :? Prado4 is an awesome map.... it wouldn't hurt to show it to us :?

Indeed there are very few servers that run custom maps :cry: which is I think because there is no auto-download from server feature :cry:

Still, from some inside contacts I can say there is some hope that such a feature will be included in a future patch, though it doesn't seem likely to me.

Anyway you could always bot up the map so there is no server required for fun :wink: .. I'm also working on a bot version that shouldn't need all those damn pathnodes :)

Stay with us Balr, the moh community really can't miss you I think :?
Yeah true but the best game for mappers is cs and if you look at the servers most of them run de_dust :roll: , we get very little praise for our hours of effort ............. well I would like for you to stick around. Mohaa is a very classy game.

:)