Page 1 of 1

Football and/or Baseball!

Posted: Sun Jan 04, 2004 6:58 am
by Cheetohs
I have created a map that contains BOTH a football and baseball fields that are approximately Actual size. The map is not complete though, i am still adding finishing touches and such to make it a closed/safe map. But what i need are some Mods (maybe even skins?) that will help guideline the rules of Football and Baseball. Some things that have crossed my mind are:
-(right now, i am playing with the 'nade' as the game-ball), i have created a mod that removes the damage, extends the explosion time, and lowers the grenade gravity so that it can go further for the 'QB pass' or the 'home-run'.
-I have created a pistol mod that removes the bullets and increases the bash damage to (100 for right now) so that the Defense can wack the Ball-carrier down, or Tag the runner out.

But the game-play is somewhat slow and all depends on the discipline of the teammates (i've been messing around with my clan with rules and gameplay). It would be great to have some nice mods that would -as i said eariler- guideline the rules of these 2 great sport games. Some mod ideas of mine are:
-(Football)Somehow make a 'Game Ball' that will 'glow' or is 'easy to spot' so that when the QB is running it, he is glowing a distinct color so the defense will know who to go for. or when the QB passes it, a Reciever must run under the ball, when this ball hits him, he glows.
-(baseball) A safe-zone over the bases so that some person wouldnt go up and kill you while u are on base :P.
-(baseball) Some Unique Batting system where you actually have to hit the ball. the way i have been playing it is like this: Player steps in the batting box, a pitcher on the mound throws a grenade over the plate, the batter must jump in front of the grenade so it hits him. If it misses its a 'strike' . The pitcher can also purposely throw the ball hi, low, or to the side to fake the batter out into jumping where-as the grenade doesnt even go there for a strike, but if the batter reads the play and doesnt move, its a ball. (catch my drift?)
Ok, ill continue, If the batter does stop the grenade, he then stands on home-plate and readies his own nade, throws it wherever he wants that is in-play and starts running. (throw short for a bunt (RMB), or throw deep into the outfield.
that is a slow, but somewhat effective way...

I pretty much just now realized that these would have to be 2 different maps, a Football Map, and a Baseball map because you really couldnt keep the same mods running for both games :? . But like i said, any help would be greatly appreciated.

Posted: Thu Jan 22, 2004 1:28 am
by omniscient
201 make a grenade throw exactly where u throw it (it goes right where the crossshair is). give ur player a $self immnue bash with a trigger in the batters box.