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wrong texture junction
Posted: Fri Jan 09, 2004 12:38 pm
by Franko74
Hi,
here's a picture about my problem, what do u think, what's wrong?
http://212.92.14.2/feco/shot0000.jpg
Posted: Fri Jan 09, 2004 1:04 pm
by williewisp
picture is not showing
edit
tis now(twas a diff prob)
did ya try another texture?
if so, did ya get the same prob?
Posted: Fri Jan 09, 2004 5:41 pm
by Franko74
What do u mean, "picture is not showing" ? on http link?
detached
Posted: Fri Jan 09, 2004 7:18 pm
by tltrude
I think the 512 X 512 section of LOD has become detached. Move it up and back down into place and the editor will ask if you want to attach it. If it is a gensurf brush, hit key 1 and go to Selection > snap points to grid. Or, just move it back down, if it is one unit off.
Posted: Fri Jan 09, 2004 8:45 pm
by Franko74
I think the 512 X 512 section of LOD has become detached. Move it up and back down into place and the editor will ask if you want to attach it.
It's a big map 5120x5120 units (one piece)
So i made custom textures to it, what i cut with photoshop (every peaces 512x512 pixel)
If it is a gensurf brush, hit key 1 and go to Selection > snap points to grid. Or, just move it back down, if it is one unit off.
What do you mean in "gensurf brush"?
i 'm silly, i know, but i like to be clever

Posted: Fri Jan 09, 2004 9:28 pm
by omniscient
gensurf is a program for creating terrain that works as a plugin for radiant, u shouldnt worry about it, ud know what it was if u used it. try selecting ur lod ang hitting ctrl+g to snap the points to the grid, like tom said, may work for ya.
Posted: Sat Jan 10, 2004 6:20 am
by bdbodger
make sure you don't have a 1 unit edge on the texture or something . Looks me like the problem maybe with the .tga , or .jpg if that is what you used .