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RESPAWNING

Posted: Wed Jan 14, 2004 7:50 am
by sg.Pepper
How i make respawning after killing on obj match maps?
How i set countdown to bombs?
I can't plant bomb, but bots can. Whats a problem?

Posted: Wed Jan 14, 2004 9:34 am
by jv_map
How i make respawning after killing on obj match maps?

Set this in the script (below level waittill spawn):
level.dmrespawning = 1

How i set countdown to bombs?

For the bomb, set keys/values:
#defuse_time / 60
#set_time / 50
#tick_time / 45

The values given are the default values for all bombs, #defuse_time and #set_time are given in tenths of seconds, #tick_time is in seconds. #set_time is the time it takes to plant a bomb.

I can't plant bomb, but bots can. Whats a problem?

Is your bomb near a static model (like a flak-88) or near complex architecture? If it is, try moving it into the open a bit.