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sticky grenades
Posted: Fri Jan 16, 2004 6:13 am
by Mainframe
how would one go about doing this ...... making the grenades stickto the walls and ground ???? i tried searching for this ... no luck . im sure some one has done it .... any help is appreciated

Posted: Sun Jan 18, 2004 1:44 pm
by carduchi
It has something to do with the bounce. I just cant find the right script for it. I will keep looking.Where is it? Somebody Help!
Posted: Sun Jan 18, 2004 7:56 pm
by omniscient
first place i would look is the shaders for the grenades.
Posted: Mon Jan 26, 2004 12:32 am
by carduchi
nobody

Posted: Mon Jan 26, 2004 1:36 am
by nuggets
i wouldn't look at any .shader files, they're just something for the skins... not what you want,
look at pak0/models/weapons/m2frag_grenade_base.txt
Posted: Thu Jan 29, 2004 1:39 am
by Cheetohs
Actually, the bounce attributes are here:
pak3 > Models > Projectiles > M2FragGrenade_base.tik (steilhandgranate_base.tik)
should give you this:
explosionmodel models/fx/M2FGrenadeExplosion.tik
bouncetouch
bouncesound grenade_bounce_soft
bouncesound_metal grenade_bounce_metal
bouncesound_hard grenade_bounce_hard
bouncesound_water grenade_bounce_water
most are the sounds, but i believe you change the 'bouncetouch'.
Good luck, modding grenades, IMO, is a lot harder because they have so many damned files!