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about editing regular maps

Posted: Fri Jan 23, 2004 3:49 pm
by Marines
how can i put stuff in regular maps from the game mohaa
like put ladders and stuff like that

Posted: Fri Jan 23, 2004 4:30 pm
by bighoss
Umm I'm not sure if there's any other way to but you can spawn stuff into maps with script. But not sure what things can be spawned with script. Other than that you'd have to decompile the maps from bsp form. And when you do that you'd have to completely redo the maps cause its a big mess after you decompile.

Posted: Fri Jan 23, 2004 5:54 pm
by Yarik
Everything can be spawned into a real map... but a lot of things usually just crash the server so it is not worth it...

Posted: Fri Jan 23, 2004 7:40 pm
by Marines
how do i decompile?

Posted: Sat Jan 24, 2004 12:05 am
by crunch
Marines wrote:how do i decompile?
First, get yourself some wigs, so that when you start pulling out your
hair trying to fix errors, you won't actually go bald.

Then, try HERE to get Scorpio's tools.

Then, good luck. :)

Posted: Mon Jan 26, 2004 11:24 am
by ziptie2k2
Great answer crunch :lol: I have tried this in the past, and after about 4 hours of fixing ONE room. I gave up. Everything was a HUGE mess. (at least for me) I think you will find it best to kind of recreate your own version. There are poeple who have achieved this and done very well, but I haven't found any that will give up the secrets.

Good luck though :wink:

Posted: Mon Jan 26, 2004 4:21 pm
by williewisp
ziptie2k2 wrote: There are poeple who have achieved this and done very well, but I haven't found any that will give up the secrets.
A lot of Patience!!!!!!! :lol:

and 20,000 smokes l8r :lol:

Posted: Tue Jan 27, 2004 7:38 pm
by {UDT}OS3.Barney_Fife
I have done decompiled a map and re-did it and it suck :evil:. It is hard so know i just get my friend spawn the things I want it is muck easyer.

Posted: Sat Jan 31, 2004 6:32 pm
by Master-Of-Fungus-Foo-D
ziptie2k2 wrote:Great answer crunch :lol: I have tried this in the past, and after about 4 hours of fixing ONE room. I gave up. Everything was a HUGE mess. (at least for me) I think you will find it best to kind of recreate your own version. There are poeple who have achieved this and done very well, but I haven't found any that will give up the secrets.

Good luck though :wink:
Hey i say it can sometimes work...
i just decompiled algiers the other day and it has no errors at ALL!
i havnt compiled it because my computers suck... :evil:

Posted: Sat Jan 31, 2004 6:37 pm
by {UDT}OS3.Barney_Fife
Well you dont know really if any things rong till you compile it. there can be little thing rong that you would not thing of or realy notice.

Posted: Sat Jan 31, 2004 8:34 pm
by Random
ziptie2k2 wrote: There are poeple who have achieved this and done very well, but I haven't found any that will give up the secrets.

Good luck though :wink:
I think the first thing that you need to do is know how to map and you need to be insanely familiar with the map you are remaking. If you know where things are supposed to go and you know the best way to get them there it should be a snap. I would use the decompiled map more or less as a guide and replace brushes not reshape them, use filters to remove brushes from view, and once you have gotten that all done have fun removing the hundreds of little ghost brushes and fragments that are left over. To do this i made sure everything was detail at the start and made all of the new brushes structural. then when the i was done i hid all of the structural brushes and selected everything else and deleted it. Replaced functions like windows, doors, barrels and added the entities after.

Here a a few sceen shots of a version of LOL:V2 i made.

LOL-V2(Remix)

A few more photos here

I was fortunate enough to track down BadKarma and obtained his permission to release it then named him on the loading screen. I did change a few things from the original of course to enhance gameplay and make it balanced with better frames and what not. If you have any questions let me know.

Posted: Mon Feb 02, 2004 11:12 am
by ziptie2k2
Alright!! :D Cool, someone revieled some secrets. Thanks, never thought of the detailed brushes thing. I know there are at least three different decompilers that I have found, and the last one caused me to re-format my hard drive :evil: Oh well I have more fun making them anyway.

Thanks for the input random.

Posted: Mon Feb 02, 2004 11:22 pm
by Master-Of-Fungus-Foo-D
ziptie2k2 wrote:Alright!! :D Cool, someone revieled some secrets. Thanks, never thought of the detailed brushes thing. I know there are at least three different decompilers that I have found, and the last one caused me to re-format my hard drive :evil: Oh well I have more fun making them anyway.

Thanks for the input random.
HIW THE HECK DID IT REFORMAT YER HARDRIVE?
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
could you tell me where you got it...
i have a little prsent for my brother... MUAHAHAHAHAHAHAAHAHHAHHAHH
:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:
:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:

Posted: Tue Feb 03, 2004 12:12 am
by Master-Of-Fungus-Foo-D
Random wrote:
ziptie2k2 wrote: There are poeple who have achieved this and done very well, but I haven't found any that will give up the secrets.

Good luck though :wink:
I think the first thing that you need to do is know how to map and you need to be insanely familiar with the map you are remaking. If you know where things are supposed to go and you know the best way to get them there it should be a snap. I would use the decompiled map more or less as a guide and replace brushes not reshape them, use filters to remove brushes from view, and once you have gotten that all done have fun removing the hundreds of little ghost brushes and fragments that are left over. To do this i made sure everything was detail at the start and made all of the new brushes structural. then when the i was done i hid all of the structural brushes and selected everything else and deleted it. Replaced functions like windows, doors, barrels and added the entities after.

Here a a few sceen shots of a version of LOL:V2 i made.

LOL-V2(Remix)

A few more photos here

I was fortunate enough to track down BadKarma and obtained his permission to release it then named him on the loading screen. I did change a few things from the original of course to enhance gameplay and make it balanced with better frames and what not. If you have any questions let me know.

uhhh
that site seriously needs a download for the maps.
oh.. and by the way
Lol:V2 looks pretty good.
i like it i like it :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink:

Posted: Tue Feb 03, 2004 2:22 am
by ziptie2k2
Well, If you seriously want to know. I cant tell you for sure, but I dl 2 different proggies at around the same time. I believe the one that caused the prob was from fileplanet. But that was over a year ago. They did not support the use of it, maybe this is why :?