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Infinite Brush?
Posted: Sun Jan 25, 2004 2:33 am
by Cheetohs
Here's the problem, sometimes when i CSI subtract a brush(s) it will 'spawn' or create its own brush that juts out of where i had just CSI subtracted and Continue on for the entire grid plane. I can't click on it either, i do not know why but whenever i try, it doesnt highlight

.
The one thing i noticed on these brushes on how to 'delete' them is by clicking on brushes near this infinite brush, but this can be a tedious process finding where to click so i can delete this unwanted brush!!!
is there any (shorter?) way of deleting these?
Posted: Sun Jan 25, 2004 3:17 am
by Axion
Yeah, there's a plugin available that will delete evil polys and duplicate planes that should be useful. If you want it, I'll email it to you.
And as a general rule of thumb, don't ever use CSG subtrtact, because it only causes problems. It's always better to just create what you want with individual brushes.
Posted: Sun Jan 25, 2004 3:26 am
by Cheetohs
OK thanx, im on AIM and MSN right now, (addys in profile) so you can send if you are on and if you want...

I don't like taking so much time on creating every piece individually

i know.. i know.. its not a good thing but im impatient!

. For instance, making hollowed round pipes... it'd get me burnt out if i tried making every piece.
thanx

Posted: Sun Jan 25, 2004 7:38 am
by omniscient
hmm, i dissagree. csg wworks well if u sue it right. i use it for certtain things and it comes in handy a lot. excessive use will get ya sometimes though no doubt
Posted: Sun Jan 25, 2004 7:40 am
by Axion
That's what I meant- using it too much will ultimately cause problems. Once or twice shouldn't hurt anything.
Posted: Sun Jan 25, 2004 9:56 am
by bdbodger
For a pipe mabe make a custom texture and add cull none to it that makes it draw inside and outside no back face culling .
Posted: Mon Jan 26, 2004 4:44 am
by Cheetohs
Alright thanx for the input, ill try both ways and see what works better.