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Bjarne BZR
Site Admin
Posts: 3298 Joined: Wed Feb 05, 2003 2:04 pm
Location: Sweden
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by Bjarne BZR » Wed Jan 28, 2004 8:45 am
Looks good
( Is that a missing texture in the middle of the middle picture? )
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williewisp
First Lieutenant
Posts: 208 Joined: Fri May 16, 2003 1:10 pm
Location: ireland
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by williewisp » Wed Jan 28, 2004 9:17 am
Bjarne BZR wrote:
( Is that a missing texture in the middle of the middle picture? )
i see it 2, at the grass, to the left of the tree. yellow in color?
it's not a time for thinking its a time for drinking!
bobzilla
Warrant Officer
Posts: 147 Joined: Sun Jul 06, 2003 5:51 am
Location: Lost Wages
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by bobzilla » Wed Jan 28, 2004 3:09 pm
Lod shows strange when zoomed away..in actual play, it shows over the cement. Good eye! Maybe I should continue cement under lod instead of covering up a big hole. Hmmmm?
Any comments on this welcome..
Thanks...
Bobzillla
Bjarne BZR
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Posts: 3298 Joined: Wed Feb 05, 2003 2:04 pm
Location: Sweden
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by Bjarne BZR » Wed Jan 28, 2004 5:39 pm
LOD looses vertexes when you are furhter away. To ease the load on the Gfx card, I suggest putting a flat brush (structural) under all LOD.
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Head above heels.