Prison1945 Allied Assault version.

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bobzilla
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Prison1945 Allied Assault version.

Post by bobzilla »

This is one of my SP maps converted to run in Allied Assault: PRISON1945_AA. It is a DM/TDM map.

Here is quick link and some screenies:
http://www.gamersmansion.com/pafiledb/p ... file&id=54
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Bjarne BZR
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Post by Bjarne BZR »

Looks good :)


( Is that a missing texture in the middle of the middle picture? )
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williewisp
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Post by williewisp »

Bjarne BZR wrote: ( Is that a missing texture in the middle of the middle picture? )
i see it 2, at the grass, to the left of the tree. yellow in color? :wink:
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bobzilla
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lod

Post by bobzilla »

Lod shows strange when zoomed away..in actual play, it shows over the cement. Good eye! Maybe I should continue cement under lod instead of covering up a big hole. Hmmmm?
Any comments on this welcome..
Thanks...
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Post by Bjarne BZR »

LOD looses vertexes when you are furhter away. To ease the load on the Gfx card, I suggest putting a flat brush (structural) under all LOD.
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