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Prison1945 Allied Assault version.
Posted: Wed Jan 28, 2004 7:57 am
by bobzilla
This is one of my SP maps converted to run in Allied Assault: PRISON1945_AA. It is a DM/TDM map.
Here is quick link and some screenies:
http://www.gamersmansion.com/pafiledb/p ... file&id=54

Bobzilla
www.gamersmansion.com
Posted: Wed Jan 28, 2004 8:45 am
by Bjarne BZR
Looks good
( Is that a missing texture in the middle of the middle picture? )
Posted: Wed Jan 28, 2004 9:17 am
by williewisp
Bjarne BZR wrote:
( Is that a missing texture in the middle of the middle picture? )
i see it 2, at the grass, to the left of the tree. yellow in color?

lod
Posted: Wed Jan 28, 2004 3:09 pm
by bobzilla
Lod shows strange when zoomed away..in actual play, it shows over the cement. Good eye! Maybe I should continue cement under lod instead of covering up a big hole. Hmmmm?
Any comments on this welcome..
Thanks...
Bobzillla
Posted: Wed Jan 28, 2004 5:39 pm
by Bjarne BZR
LOD looses vertexes when you are furhter away. To ease the load on the Gfx card, I suggest putting a flat brush (structural) under all LOD.