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just to say hello...and show some new screens...

Posted: Tue Dec 03, 2002 3:55 pm
by Gizzy (nl)
Hej hej,

Greetings from Holland everyone. Just passing by to say hello to the mohaa players/modders/mappers/scripters..etc...

You may not know me...maybe you'll remember the UTAH map...the first release of the beta was some months ago, and due to house movings I did not get a chance to finish it and release the version 1.0 of UTAH. Right now this version is rebuild..and I am working on a new map.

This one is all about Razzia's in Amsterdam during ww2...the axis have to find and destroy the radio from the resistance...But the resistance has many secret hiding places. I hope to get this one done before Xmass...these shots are early development shots...there has to be done alot to finish tis objective map.


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Posted: Tue Dec 03, 2002 4:18 pm
by Coublacka
hopefully it is done before X - Mass, looks pretty cool. Welcome to the forums.

Posted: Tue Dec 03, 2002 4:37 pm
by jv_map
Nice work (as in 'mooi').

Welcome to the .map forums.

cool

Posted: Tue Dec 03, 2002 8:58 pm
by =Sgt. Daniel R. O*Neil=
that looks like a really good map to snipe in :)

Posted: Tue Dec 03, 2002 10:04 pm
by Gizzy (nl)
Yes, its a good one for snipers..but as a sniper you cannot hide on a safe place..snipers can be everywhere...as others will be...

The old houses in Amsterdam had many secret hiding places...so keep pressing E alot... :P

hehe sweet

Posted: Tue Dec 03, 2002 10:06 pm
by =Sgt. Daniel R. O*Neil=
I do that in my maps to. I make a few walls be secret areas. A lot of players on my server just rave about stuff like that. Because they are so hard to find and its a good place to stay away from a lot of heavy action :D :D

Posted: Tue Dec 03, 2002 10:13 pm
by [KreatoR]
I take it you made amsterdam eh?... this map looks like the sequel... or the daylight version :wink:

From what I could tell, it seems you have improved on interior texturing. Amsterdams interiors were a little... umm... harsh :wink:

Posted: Tue Dec 03, 2002 10:39 pm
by Coublacka
Hmm secret areas eh, thats pretty sweet. Although im not really a sniper, i usually just go Kamikaze with the allied SMG.

yeah i ..

Posted: Tue Dec 03, 2002 10:58 pm
by =Sgt. Daniel R. O*Neil=
Yeah i love the smg on the allies in spearhead the sten, also that one weapon on the russion side, forgot what its called....shame on me :oops: One of the best things about spearhead was being able to cook your grenades. Not frag nades are actually a real useful weapon.

Posted: Wed Dec 04, 2002 1:17 pm
by Gizzy (nl)
well, it seems I have to go on with the map ???


here are some shots I made yesterday...

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I hope you all will enjoy...

Posted: Wed Dec 04, 2002 1:23 pm
by Surgeon
looks good - what stage are you at with the map ??

Posted: Wed Dec 04, 2002 1:32 pm
by Gizzy (nl)
The houses are almost ready. The street also. Whats left is: behind the houses the gardens, with entrances to secret tunnel, trees, bushes etc. And the level has to be "closed" Right now you can see the sky box just from the street level. So Dummy houses have to be build. After that the objective will be added...and of course...the testing (but that is what we do at lunchbreak at work with 6 people)...sigh.... :roll: :shock:

Posted: Wed Dec 04, 2002 2:00 pm
by Innkeeper
Wow the screen shots look great! I hope to produce scenes like this one day.

Just two bits of criticism, the light coming from the truck headlight should not be round as the headlight has a mask on it and it not very often that you see an interior door with stained glass in it, in real life they look best backlit.

Otherwise it looks fantastic. Keep up the good work.

Posted: Wed Dec 04, 2002 4:26 pm
by =Sgt. Daniel R. O*Neil=
I think it looks pretty darn good too !! :D

Posted: Tue Dec 10, 2002 11:52 am
by Guest
Looks good m8