No Draw and fps
Posted: Fri Jan 30, 2004 11:42 pm
This is probably a silly question, but I just have to ask it.
I know that you should use caulk to texture the faces of brushes that won't be seen from the gamer's point of view. But doesn't the game engine still draw those faces, adding to the fps? Would using no draw significantly help framerates, or would it do nothing?
It seems to me that since caulk is invisble anyway, using no draw is basically the same thing, except that it would leave less work for the game engine.
So, am I on to something here, or am I horribly misinformed and mistaken?

I know that you should use caulk to texture the faces of brushes that won't be seen from the gamer's point of view. But doesn't the game engine still draw those faces, adding to the fps? Would using no draw significantly help framerates, or would it do nothing?
It seems to me that since caulk is invisble anyway, using no draw is basically the same thing, except that it would leave less work for the game engine.
So, am I on to something here, or am I horribly misinformed and mistaken?