Then it has to be part of the elev. ofcourse to move with the cage up and down.
Bad thing (because I cannot roll up the wire
So I built kind of chimney on the roof around the wire, textured with the sky texture. I did test this with a regular brush and this could be hidden in that chimney, but the wire (i.e. this part of the entity script_object elevator) is still visible...
What have I done wrong / could I do instead besides making a 'real' chimney?


