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Ok this is really pissing me off

Posted: Fri Feb 06, 2004 9:10 pm
by bradly
Ok, I have this map right? When I add everything (sky light and player start) and compile I get this "Cannaot find .bsp crap. Ok, I follow the directions and delete all custom .pk3s out of main and maps. I try again, still cannaot find .bsp. WHY??????? I don't get it I've saved it as a few other names but nothing works, can you please solve my problem???

Posted: Fri Feb 06, 2004 9:26 pm
by bdbodger
you have an error and the map is not compileing . Are you useing mbuilder ? Is the path to your map right? can you tell what error you are getting . If you are useing mbuilder then set a pause after one of the complile stages and look and see if you can see what the error is .

Posted: Fri Feb 06, 2004 9:57 pm
by bradly
yes I am using MBuilder, and all the paths are correct because I can compile other map. When I do complie this is what it says:


C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm>"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -gamed
ir c:\PROGRA~1\EAGAME~1\mohaa C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.map
---- q3map ----
----- FS_Startup -----
----------------------
26425 files in pk3 files
writing C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.prt

************ ERROR ************
LoadPortals: NumVisBytes 8219448 exceeds 2097152


C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm>"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -vis -
gamedir c:\PROGRA~1\EAGAME~1\mohaa C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.
map
---- vis ----
----- FS_Startup -----
----------------------
26425 files in pk3 files
reading C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.bsp

************ ERROR ************
Error opening C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.bsp: No such file or
directory

C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm>"C:\PROGRA~1\MOHAAT~1\MOHlight.exe" -ga
medir c:\PROGRA~1\EAGAME~1\mohaa C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.ma
p
======== MOHlight Version 1.48 ========
----- FS_Startup -----
----------------------
26425 files in pk3 files
reading C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.bsp

************ ERROR ************
Error opening C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.bsp: No such file or
directory

C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm>pause
Press any key to continue . . .

Posted: Fri Feb 06, 2004 10:45 pm
by Axion
ERROR: LoadPortals: NumVisBytes xxxxxxx exceeds 2097152


The visdatasize has grown out of hand. This is caused by a too high number or poor layout of structural brushes.

SOLUTION: Turn some brushes into details to solve this problem.

Did you try to look this up in the compiling errors/solutions topic? Your answer was on the first page this whole time. :wink:

limits

Posted: Sat Feb 07, 2004 5:41 am
by tltrude
Yep, the limit is 2.09Mb and you have 8.2Mb of vis data. Must be a very large map with no detail brushes. Start by makeing all steps detail, but you'll need to make a lot more brushes detail to reduce it by 6Mb.

The hot key for making brushes detail is Ctrl + Shift + D. And, the hot key for filtering out detail brushes from your view is just Ctrl + D. Try not to make the walls, floors, and ceilings of rooms with no windows detail--you can seal those rooms with common/area textured brushes in the doors.

Curve patch and LOD can not be detail. And, the sky box must not be detail.

Posted: Sat Feb 07, 2004 5:03 pm
by bradly
THATS WHAT I WAS LOOKING FOR!

Thanks a million t|trude it worked! :D

Posted: Sun Feb 08, 2004 12:40 am
by Gen Cobra
Oh and Bradly try not to swear here please. This isnt aa.com Thanks.

Posted: Mon Feb 09, 2004 11:14 pm
by bradly
sorry bout that :oops:

Posted: Tue Feb 10, 2004 1:20 am
by Gen Cobra
bradly wrote:sorry bout that :oops:
:lol:

Posted: Tue Feb 10, 2004 3:55 am
by omniscient
swearing? i didnt see swearing.

Posted: Tue Feb 10, 2004 5:42 am
by Gen Cobra
omniscient wrote:swearing? i didnt see swearing.
Um how about the title of the thread. :shock:

Posted: Tue Feb 10, 2004 11:37 am
by ziptie2k2
I would rather see that word spelled out completely than the "F*&k" that I have seen all too much on another thread. :wink: Anyone with the intellegence of a vegatable or higher knows what that means.

Posted: Tue Feb 10, 2004 9:17 pm
by Gen Cobra
ziptie2k2 wrote:I would rather see that word spelled out completely than the "F*&k" that I have seen all too much on another thread. :wink: Anyone with the intellegence of a vegatable or higher knows what that means.
Well not to stay off topic much longer but F*** or F*&k is better than saying it. Any censoring by anyone is a show of respect not stupidity.

Posted: Wed Feb 11, 2004 3:23 am
by ziptie2k2
OK, sorry if I stepped on some toes. I will leave it at that. Although I would not be offended if ANYONE said that even around my children.

No biggie, we're all freinds here :D

And I'm sorry if it sounded like I was saying someone was "stupid", because that was not how it was meant.

Anyway lets leave it at that and go on with mapping :D

Posted: Wed Feb 11, 2004 8:48 am
by Gen Cobra
ziptie2k2 wrote:OK, sorry if I stepped on some toes. I will leave it at that. Although I would not be offended if ANYONE said that even around my children.

No biggie, we're all freinds here :D

And I'm sorry if it sounded like I was saying someone was "stupid", because that was not how it was meant.

Anyway lets leave it at that and go on with mapping :D
O yeah don't even worry about it.