objective scripting --> objective updating
Posted: Sun Feb 08, 2004 5:21 pm
Hi,
i make script to my SP Map, and have some problem.
- how i can do the next:
1. player should get new objective/s* when he hits something (wall, door, foxhole)
* kill the officer, destroy the enemy, etc.
2. player couldn't use enemy weapon (or he can pick up, he couldn't get ammo)
thx:
F74
i make script to my SP Map, and have some problem.
- how i can do the next:
1. player should get new objective/s* when he hits something (wall, door, foxhole)
* kill the officer, destroy the enemy, etc.
2. player couldn't use enemy weapon (or he can pick up, he couldn't get ammo)
thx:
F74