i need to know what these numbers mean
Posted: Wed Feb 11, 2004 3:03 pm
waitthread global/items.scr::add_item "explosive" //gives player explosives
waitthread global/objectives.scr::add_objectives 1 2 (WHAT DO THESE ONE AND TWO NUMBERS MEAN)"Bomb the wall to get in." $obj1.origin
thread obj1
end
obj1:
$bomb1_trigger waittill trigger
$bomb1 model "animate/explosive.tik"
$bomb1 playsound explosive
$player loopsound bombtick
$player stopwatch 5
wait 5
$player stoploopsound bombtick
$bomb1 playsound explode_tank
$bomb1 remove
waitthread global/exploder.scr::explode 1
radiusdamage $hurtobject1 256 384
waitthread global/objectives.scr::add_objectives 1 3 "Bomb the wall to get in." $obj1.origin(AND WHY IS IT REPEATED HERE BUT THE TWO CHANGED TO A THREE)
wait 2
i don't get why its 1 2 and then repeated its 1 3 and in the next objective its 2 2 and then repeated its 2 3.
i basically understand everthing except this as when i add more objectives they do not come up objective completed new objective added, on the screen why is this
waitthread global/objectives.scr::add_objectives 1 2 (WHAT DO THESE ONE AND TWO NUMBERS MEAN)"Bomb the wall to get in." $obj1.origin
thread obj1
end
obj1:
$bomb1_trigger waittill trigger
$bomb1 model "animate/explosive.tik"
$bomb1 playsound explosive
$player loopsound bombtick
$player stopwatch 5
wait 5
$player stoploopsound bombtick
$bomb1 playsound explode_tank
$bomb1 remove
waitthread global/exploder.scr::explode 1
radiusdamage $hurtobject1 256 384
waitthread global/objectives.scr::add_objectives 1 3 "Bomb the wall to get in." $obj1.origin(AND WHY IS IT REPEATED HERE BUT THE TWO CHANGED TO A THREE)
wait 2
i don't get why its 1 2 and then repeated its 1 3 and in the next objective its 2 2 and then repeated its 2 3.
i basically understand everthing except this as when i add more objectives they do not come up objective completed new objective added, on the screen why is this