What is the meaning of MAX_MAP_LIGHTGRIDDATA

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mohaa_rox
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What is the meaning of MAX_MAP_LIGHTGRIDDATA

Post by mohaa_rox »

When compiling, MBuilder displays this:
******************ERROR*****************
Compressing light grid... MAX_MAP_LIGHTGRIDDATA <2097512 bytes> exceeded

Can someone help me?
jv_map
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Post by jv_map »

Have you got a very large map?

Mohlight can't handle very large lightmaps. Set de lightmapdensity key in the worldspawn to about 128 and you should be fine. You decrease that value later. Also try to caulk all unseen faces.
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