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we cant establish 88flak fire delay?

Posted: Fri Feb 20, 2004 2:21 pm
by tsensor
i made map that can fire fullautomatic 88flak ...dmusenoammo 1
it is fantastic
but when multiplay, sirious problem occur
fps...
very low

i want know how institute fire delay of flak

Posted: Fri Feb 20, 2004 6:34 pm
by Shortricci
Use wait## in your script.

## being the number of seconds

- Ricci :twisted: