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whooooo...lightbeam-lamp is dark

Posted: Sat Feb 21, 2004 6:19 am
by tsensor
i trying to add lightbeam
i saw lightbeam tut
i followed but strange situation occured
static_lamp_lightbulb-covered-on-wire-short
is dark
but when tut map play, is bright

i tried my whole capability
but all failed, not effective


iii...ii need help;..








there are other strange situation that i cant understand:
beamfade(or dust) scroll so fast. i used beam.shade in tut map(beam.pk3)
and also used .tga files in tut map. i cant understand

corona

Posted: Sat Feb 21, 2004 7:19 am
by tltrude
Does the tutorial map have a "Corona" entity near the light bulb? That is what makes it look like it is glowing.

The speed of the dust is in the shader for it (tc_scroll).