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Multiplayer bots mg-42 code working
Posted: Sat Dec 07, 2002 9:35 pm
by jv_map
Posted: Sat Dec 07, 2002 9:57 pm
by kdja
very cool.
kdjac
Posted: Sun Dec 08, 2002 12:08 am
by Surgeon
nice work
Posted: Sun Dec 08, 2002 7:46 am
by mohaa_rox
How on earth did you do that? Very cool!
Posted: Mon Dec 09, 2002 2:58 pm
by small_sumo
Woooooo very cool. So no download for the general public just yet? Your a smart lad JV.
Power to ya
Posted: Mon Dec 09, 2002 3:33 pm
by jv_map
I already made a lot of modifications, but still a couple of bugs. Once I've solved these, I'll put up a test version for download, but only as a demo.
The final version of the AI script requires much more work.
Posted: Tue Dec 10, 2002 8:27 am
by =Sgt. Daniel R. O*Neil=
Posted: Tue Dec 10, 2002 1:39 pm
by mohaa_rox
Me too. Same here.
Posted: Wed Dec 11, 2002 8:22 am
by mohaa_rox
What else would the bots be able to do? Throw grenades? Type in commands? What maps would be able to support bots?
Posted: Wed Dec 11, 2002 4:55 pm
by jv_map
Bots can do anything the single player AI can do, so they can throw grenades. I'm not sure if I can make them type in commands, as they actually are no players from the server's point of view. They won't appear in the scoreboard either.
Currently only custom maps can have bots, because of necessary modifications to the bsp. Later, original maps might be converted to bot supporting maps, but I'm not too optimistic about this.
Posted: Thu Dec 12, 2002 8:53 am
by Arcane02
What is this about can someone tell me more

Posted: Thu Dec 12, 2002 9:31 am
by mohaa_rox
It's about jv_map's coolest project--adding bots to a multiplayer game. It's just like adding bots to Counter Strike game.
Posted: Thu Dec 12, 2002 2:20 pm
by Guest
Can you/did you post the script to the site? THAT would be the coolest part!

Posted: Thu Dec 12, 2002 2:40 pm
by Surgeon
Far as i know he's still working on it - and will only release it when its ready.
Posted: Thu Dec 12, 2002 3:03 pm
by mohaa_rox
When will Beta 1 expected to be released?