ai:patrol dont move forever

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tsensor
Sergeant
Posts: 52
Joined: Wed Feb 11, 2004 1:25 pm

ai:patrol dont move forever

Post by tsensor »

my map name is = test_18


i followed tut ai:patrol
but soldier dont move
in the console,

'walkto' applied to NULL listner(not correct)

and

self setmotionanim ( self.weapongroup+"walk_patrol_foward ")(anim/patrol.scr,80)

and etc......











and i cant understand in tutorial - 1 why make trigger_multiple above info_playerstart and 2 why make soldier,path again .....
vonderbakluft
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Post by vonderbakluft »

Looks like the AI cannot find its path.

Be sure his idle behaviour is "patrol" in the AI window in mohrad and the targetname of the path (the 1st info_waypoint of your path) is the same as what you fill in patrolpath in the AI window

Example
If you fill in the AI window in patrolpath : mypath

Then the 1st info_waypoint of your chain of waypoints should have the targetname/mypath

Von
Real mappers map in wordpad ;-)
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bdbodger
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Post by bdbodger »

Maybe try info_pathnodes instead . Works for me .
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