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Custom Textures
Posted: Mon Feb 23, 2004 10:31 pm
by echo_rancid
Since I dont have photoshop right now, I was wondering where I can find a bunch of decent custom textures to use. I don't wanna be repeatitive with the moh textures. Any ideas where I can find some??? Also how to I get a custom texture to show up in mohradient? Thanks.
Posted: Mon Feb 23, 2004 10:56 pm
by Jack Ruby
You dont need photoshop, any paint program that can handle tga's will work. In fact you dont even need tga's you can use jpg's and they will work fine.
Try getting a copy of paintshop pro, cheaper alternative to photoshop.
Try searching google for some textures also I posted a thread on here a couple weeks ago with a zip with some custom textures, look for my thread for Custom Posters or Custom Textures.
Posted: Tue Feb 24, 2004 2:12 am
by {UDT}OS3.Barney_Fife
I might sound stupid but why do you need paint shop or program like it. Cant you just use the texturs the way thay are.
Posted: Tue Feb 24, 2004 3:01 am
by Axion
{UDT}IC3OS.Barney_Fife wrote:I might sound stupid but why do you need paint shop or program like it. Cant you just use the texturs the way thay are.
Well, not if they need to be resized and converted to .tga's.
Posted: Tue Feb 24, 2004 5:22 am
by echo_rancid
Thanks...one more quick question. I noticed some custom textures I have downloaded just appear in radient while others do not. How do I make sure they are in radient?
Posted: Tue Feb 24, 2004 7:00 am
by Random
In preferences there is an option to show non shader images. To make sure they are working properly turn off the non shader images option and if you see it in radiant its a safe bet you did it correctly.
Posted: Tue Feb 24, 2004 3:28 pm
by M&M
if textures with non-shaders can work then wtf is the shaders?
To make sure they are working properly turn off the non shader images option and if you see it in radiant its a safe bet you did it correctly.
and how would it look if it wasnt correctly done
Posted: Tue Feb 24, 2004 9:30 pm
by echo_rancid
Umm...I still can't get these textures I dowloaded to show up in radient. They are zip files with a pk3 inside. Where do I put the pk3...I have it in the main folder but it is not working...little help please.
Posted: Tue Feb 24, 2004 9:33 pm
by Axion
Put the .pk3 file into the main folder (main, mainta, maintt) that corresponds to the SDK that you're using.
Posted: Tue Feb 24, 2004 11:22 pm
by wacko
if this won't help, tell us the link to those textures and we know what we're talking about...