Moving brush.....

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dooguesgoober4
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Moving brush.....

Post by dooguesgoober4 »

Can someone please help me and explain to me how to make a brush move.....i have a conveyor belt in the Storage Facility "community" map thingy and i can figure out how to make it move the player when he steps on it, i have looked at a bunch of tutorials but i cant make any sense of anything......

These are the "belts" that i want to move...
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tltrude
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clip

Post by tltrude »

To make it "look" like it is moving, a scrolling texture would work. But, to move players, you'll need to use large flat moving clip brushes or small round rotating clip brushes.
Tom Trude,

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dooguesgoober4
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Post by dooguesgoober4 »

Alright....so how exactly would i do that??? LoL
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tltrude
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shader

Post by tltrude »

To make a texture scroll you need to create a shader file. These files are in pak0 in the scripts folder. Find one that already scrolls, like the river texture, and use it as a guide to make your belt texture.
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dooguesgoober4
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Post by dooguesgoober4 »

Alright, ill see what i can do but dont be surprised if i come crying to you for some answers later....LoL
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tltrude
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Shader bible

Post by tltrude »

After you get working on it, this web site may help. In the "Shader Bible" you'll find a section that tells about "tcmod scroll" which is what makes a texture scroll. http://www.qeradiant.com/manual/
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small_sumo
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Re: Shader bible

Post by small_sumo »

tltrude wrote:After you get working on it, this web site may help. In the "Shader Bible" you'll find a section that tells about "tcmod scroll" which is what makes a texture scroll. http://www.qeradiant.com/manual/
We should have it on our site ;)
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