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Moving brush.....
Posted: Sun Feb 29, 2004 3:20 am
by dooguesgoober4
Can someone please help me and explain to me how to make a brush move.....i have a conveyor belt in the Storage Facility "community" map thingy and i can figure out how to make it move the player when he steps on it, i have looked at a bunch of tutorials but i cant make any sense of anything......
These are the "belts" that i want to move...

clip
Posted: Sun Feb 29, 2004 3:44 am
by tltrude
To make it "look" like it is moving, a scrolling texture would work. But, to move players, you'll need to use large flat moving clip brushes or small round rotating clip brushes.
Posted: Sun Feb 29, 2004 3:45 am
by dooguesgoober4
Alright....so how exactly would i do that??? LoL
shader
Posted: Sun Feb 29, 2004 3:50 am
by tltrude
To make a texture scroll you need to create a shader file. These files are in pak0 in the scripts folder. Find one that already scrolls, like the river texture, and use it as a guide to make your belt texture.
Posted: Sun Feb 29, 2004 3:51 am
by dooguesgoober4
Alright, ill see what i can do but dont be surprised if i come crying to you for some answers later....LoL
Shader bible
Posted: Sun Feb 29, 2004 4:01 am
by tltrude
After you get working on it, this web site may help. In the "Shader Bible" you'll find a section that tells about "tcmod scroll" which is what makes a texture scroll.
http://www.qeradiant.com/manual/
Re: Shader bible
Posted: Mon Mar 01, 2004 2:51 pm
by small_sumo
tltrude wrote:After you get working on it, this web site may help. In the "Shader Bible" you'll find a section that tells about "tcmod scroll" which is what makes a texture scroll.
http://www.qeradiant.com/manual/
We should have it on our site
