Couple questions...
Posted: Thu Mar 04, 2004 7:10 am
First off... if I have two triggers that do the same thing, can I give them the same targetname and would that work with the script as an either/or thing? Like if you press either one it does whatever the trigger is supposed to do.... or do I have to script each as a seperately named trigger to accomplish the task, while making sure that they dont overlap each other if one gets triggered while the other is already working?(the latter is what i had been trying to script)
Also, would entering the key/value sunfalre/none get rid of this annoying sunflare I have? I have low levels of light outside on the map, but have no sunfalre entered nor no sundirection entered, doesnt get rid of the completely bizarre(in a night map) sunflare. The other options is to move the sun direction to below the horizon I guess, but I havent been working o nthat map, and Id rather ask and see if anyone knows them run some 4 hour compiles just to lose a flare =)
number 3... can you use notsolid on script objects dfined in the map, or does it only work on models?
Also, would entering the key/value sunfalre/none get rid of this annoying sunflare I have? I have low levels of light outside on the map, but have no sunfalre entered nor no sundirection entered, doesnt get rid of the completely bizarre(in a night map) sunflare. The other options is to move the sun direction to below the horizon I guess, but I havent been working o nthat map, and Id rather ask and see if anyone knows them run some 4 hour compiles just to lose a flare =)
number 3... can you use notsolid on script objects dfined in the map, or does it only work on models?