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wood

Posted: Fri Mar 05, 2004 3:16 pm
by chorizo
how do u make those planks of wood that break when u shoot them......like the one in Stalingrad.......i know the health.....but wot's the function?

Posted: Fri Mar 05, 2004 4:08 pm
by Axion
Make your plank of wood a func_crate, and enter a key/value of health/#, where 100 is somebody's full life bar, and 300 is the default for crates.

There are a list of other things you can enter in the entity inspector window, such as the debristype, etc.