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Gotterdammerung released!!!

Posted: Sat Mar 06, 2004 12:59 am
by tltrude
Coming to a pc screen near you! A brillent conversion of a StarWars Jedi Outcast map called "Kejim". Gotterdammerung uses most of the original textures. Vampir and I have transformed it into a Nazi ICBM base.

But, this isn't your typical "V2 Facility" map because the Allied Players can shoot down the missile as it launches, or blow it up in the silo. The Axis Players must try to keep the silo doors closed, and prevent the allied players from stopping the countdown or destroying their final hope for victory!

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The zip is big because we used most of the original Starwars textures and sounds! Get it here: http://smallsumo.leveledit.com/tltrude/index.html
or here:
http://www.clandwr.com/modules.php?name ... load&cid=2

Posted: Sat Mar 06, 2004 3:29 am
by Axion
:shock:

Holy Cow!

Those screenshots look amazing! Fantastic work Tom, I can't wait to play this baby.

:D

Posted: Sat Mar 06, 2004 4:28 am
by Vampir
Ya we did a damn fine job....this map is hella fun to play. We tested with 32 peeps and it ran like a swiss watch. FPS is great.

Posted: Sat Mar 06, 2004 6:22 am
by echo_rancid
Wow! :shock: Not to shabby. :D

Posted: Sat Mar 06, 2004 7:27 am
by bighoss
Sweet deal! I played the Star Wars version. At least I remember parts of it looking similar to that.

Posted: Sat Mar 06, 2004 11:31 am
by Jack Ruby
Fantastic job guys, looks superb. I look forward to playing a few rounds in there :)

Posted: Sat Mar 06, 2004 2:17 pm
by Hunter
Looking great, what about your fps?

Posted: Sat Mar 06, 2004 8:02 pm
by M&M
wow ,is that medal of honour :D .looks fantastic
which version of moh does it play on?
Looking great, what about your fps?
Ya we did a damn fine job....this map is hella fun to play. We tested with 32 peeps and it ran like a swiss watch. FPS is great.
lol :D

FPS

Posted: Sat Mar 06, 2004 9:55 pm
by tltrude
It has the highest FPS of any map I have ever worked on. As you can see in the screenshots, I get over 100 in some places with my old Geforce3 card. Vampir gets over 300 with his new card. The map has 18 areaportal areas and 11 vis_leafgroups.

I guess it will work in Spearhead, but it was never tested for that.

Posted: Thu Mar 18, 2004 6:36 am
by small_sumo
Wow it looks great, the mohaa community is rockin!

Released

Posted: Thu Mar 18, 2004 8:26 am
by tltrude
The map finally done. You can get it here:

http://smallsumo.leveledit.com/tltrude/index.html

Image

Posted: Thu Mar 18, 2004 10:41 am
by ziptie2k2
Well, to be honest. I'm speachless. :shock: :shock:

VERY nice job guys. That has to be one of the best looking maps I have seen!! Kinda wierd runnin around in a star wars atmosphere :lol: but still is extremely well done. BTW I ran the map in spearhead and everything seemed to work correctly, but I was only in there by myself :cry: Someone else needs to play this bad boy with some pals and see if it works right (in sp) with others.

Once again, awesome job guys, hats off to ya. And hope to see more great work from ya.

On a personal note, I think all of you exceptional mappers and scripters ought to get together and create your own game. Hell with the brains I see come out in these forums, it should be a concern to a few of the game developers out there. Some of these maps look better and play better than some entire games. :lol: :lol:

Posted: Thu Mar 18, 2004 12:18 pm
by Splaetos
I'm not going to download your map, for fear of depressing myself, with my woeful inadequacy. =)

It looks really good though, good enough that I might have to force some people to try it on our server, despite my utter disdain for extreme genre swapping in maps =)

I can see myself now... mauser in hand... cursing aloud because my damn jedi grab power isnt workign to throw the allies off the ledge....

PS- is there Wagner playing in the background? =p That would rock.

testing

Posted: Thu Mar 18, 2004 12:39 pm
by tltrude
If any one wants to test the map, or any objective map, by themselves, here is how.

1. Unzip the pk3.
2. Find the script for the map (maps/obj/goterdammerung.scr)
3. Open it with Notepad or Wordpad and find this line.

level waittill roundstart

4. Place two slash marks ( // ) to the left of it and save.
5. Put the script in main/maps/obj to override the original in the pk3.
6. Trash the rest of the files and folders.

Now you can run a server and blow up the missile to your heart's content.

Posted: Thu Mar 18, 2004 2:24 pm
by Ric-hard
Just tried it, the rocketlaunch is so sweet, nice work. :D