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Least favorite aspect of mapping?
Posted: Wed Mar 10, 2004 8:27 am
by Splaetos
Forgive me if this has been discussed in other threads =)
Whats your least favorite part of mapping?
Personaly I cant stand placing furniture, I dont know why... I jsut hate it.
Posted: Wed Mar 10, 2004 10:57 am
by ziptie2k2
Time table. I am a very impatient person, and want to get it done as fast as possible but I know I cant hurry or I'll f88k it all up.

Posted: Wed Mar 10, 2004 11:16 am
by mohaa_rox
for me, it's texturing
Posted: Wed Mar 10, 2004 3:15 pm
by bighoss
Yes same here. Texturing is my least fave. It's hard to pick the right texture for stuff, and make it work with everything else.
Posted: Wed Mar 10, 2004 5:13 pm
by M&M
hmm...well ,lets c
1-texturing ,specially when organizing multiple brushes 2gether
2-patch and lod terrain manupilation,if u make a mistake there isnt any undo ,since i use it alot (undo funciton) i sometimes click it deleting the whole thing
3-small brushes 2 make a whole look more realistic,u keep adding alot of small brushes on the ground and on the object that has the hole (no not that

)in ur map
4-furniture is also a little annoying since its a little similar 2 the previous one,u have 2 place alot of it so it looks real
5-most thing i hate though is mohradient itself.so primitive ,and its soooo buggy .i cant rotate a freakin dead body without it crashing .there are also alot of stuff in radient that just makes u wanna blow the damn monito out of ur face

.
edit:i also forgot compiling

Posted: Wed Mar 10, 2004 5:27 pm
by jv_map
Waiting a lot of hours for a compile and then find out it looks crappy

Posted: Wed Mar 10, 2004 5:29 pm
by Axion
LOD terrain and compiling times are a big pain for me...
Posted: Wed Mar 10, 2004 6:12 pm
by ziptie2k2
I have a feeling LOD Terrain is hard for quite a few ppl. It would be cool to have a sticky about tricks of the trade for easy (if possible) terrain manipulation.
Posted: Wed Mar 10, 2004 7:23 pm
by Krane
Compiling time...
I even picked up myself playing Age of Empires 2 while waiting for compiling

lol!!!
Posted: Wed Mar 10, 2004 7:29 pm
by Splaetos
Compiling doesnt count, I mean who Enjoys! compiling?
Posted: Wed Mar 10, 2004 8:40 pm
by jv_map
The compiler perhaps?

Posted: Wed Mar 10, 2004 8:48 pm
by hogleg
Texturing, I can create a building or an area in not much time, but texturing it all properly takes twice the time as to build it.!!!
And what JV_MAP said, waiting in great anticapation as it compiles for hours then just to find out half of everything ain't 4 sh!t.

Posted: Thu Mar 11, 2004 11:08 am
by M&M
Waiting a lot of hours for a compile and then find out it looks crappy
this is the most annoying thing,specially when u think everything is fixed and u do a final compile and wait hours and hours 2 find just one small tiny little thing that looks horribly wrong

.
Compiling doesnt count, I mean who Enjoys! compiling?
after u think of it actually its not that bad because
I even picked up myself playing Age of Empires 2 while waiting for compiling lol!!!
u get 2 catch up on games and stuff

.usually i go around my harddrive organising folders and stuff cause everything is so messy here (120 gbs)
but i do play games sometimes since my computer can handle the punishment (compiling + games)
Posted: Thu Mar 11, 2004 4:47 pm
by bighoss
This may be alittle off topic, but M&M you dont have to worry. You have plenty of spare computers around to do stuff with.
Posted: Thu Mar 11, 2004 7:08 pm
by M&M
well,not always,sometimes they are busy

.
edit:and mine has the best specs of all the others .