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Bots for Call of Duty

Posted: Wed Mar 10, 2004 3:22 pm
by raiser
Hi, guys. I ve been working ai script for the bots in COD but its wont work. The bots seem to have their own code. (addtestclient). And the code I believe is in this file cgame_mp_x86.dll
So instead of using bots, is there any ways to spawn the ai characters in mp maps just like MOH?

Posted: Wed Mar 10, 2004 5:04 pm
by jv_map
No idea :? try asking in the CoD forum...

http://dynamic4.gamespy.com/%7Emap/callofduty/index.php

Re: Bots for Call of Duty

Posted: Sun Mar 14, 2004 6:18 am
by Klaus
Hmmmmmm :evil:
raiser wrote:Hi, guys. I ve been working ai script for the bots in COD but its wont work. The bots seem to have their own code. (addtestclient). And the code I believe is in this file cgame_mp_x86.dll
So instead of using bots, is there any ways to spawn the ai characters in mp maps just like MOH?
This is not Cartoon of Duty forum :evil: , :lol: :lol: :lol:
Anyway :roll: , is very complicated work with COD , Good Luck :wink:

Byes

Klaus

Pd:I am working to bring some good stuff from COD to my MEDAL OF DUTY (ironsights,animations etc.... :P )

Posted: Sun Mar 14, 2004 12:26 pm
by raiser
ok, here the cartoons :D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :roll: :twisted: :wink:

LOL, well I done quite a bit of scripts for COD when trying to make AI alive in MP maps. Yes, it might be possible to spawn them but require skills and lot of hard works :lol: So let the smart and hardworking guys do the jobs. I'm surrender :roll: Any way I'm a noob lol :wink:

Just start playing with bots in game MOH BT, and found "snd_dfr_death_german.." error even after I amend the uberdialog.scr. Is this normal :?: And other staffs errors like "DFRUS_sighted..." "DENGM_alarm..." Its will be fun if the AI can make voices when encouter some events. Just lilke I'm making scripts for the bots in COD instead I switch to MP player. The player will response if he encouter enemy like speech in SP mode e.g "Stay low" "German" etc