[Razzia] yes they era here again...

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Gizzy (nl)
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[Razzia] yes they era here again...

Post by Gizzy (nl) »

from yesterday evening...very laaaaate...

in ww2 they slept too, something what I should do also
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The houses from behind, the gardens
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axis spawnpoint no. 2
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nice, shooting THROUGH doors...
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smoke...on the water..fire in the sky....ta da da...
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=Sgt. Daniel R. O*Neil=
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Post by =Sgt. Daniel R. O*Neil= »

Are there a lot of rooms you can go in? From what i can see looks purty cool 8)
"Sometimes to cause the biggest change in the world, is as something as small as saying "Hi" to someone, on a crowded bus"
Gizzy (nl)
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Post by Gizzy (nl) »

there are actually 7 houses which are useable, the other houses are "dummy" houses. 5 houses are the "resistance" (allies) houses, in which the resistance has there hiding places including gardens. there's one Hotel at the opposite side of the canal, which is ment for the axis (snipers :P ) then there's one house, which has only one level, and you can whatch the whole canal/street from behind the windows...a strategic important place, so to speak...for both axis and allies... then there are lots of secret hiding places, and hidden doors from one house to the other...press E to continue :P :wink:
=Sgt. Daniel R. O*Neil=
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Post by =Sgt. Daniel R. O*Neil= »

Right on!! I like maps with a lot of crossfire action. Map im working on right now is geared for that specifically. :P
"Sometimes to cause the biggest change in the world, is as something as small as saying "Hi" to someone, on a crowded bus"
Surgeon
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Post by Surgeon »

So you got any idea when the maps gonna be ready ??
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Gizzy (nl)
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Post by Gizzy (nl) »

I hope I can release the beta just before Xmass...

the overall gameplay looks very nice...(at work we test the map with 8 people during lunchbreak) :lol:
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