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[Razzia] yes they era here again...
Posted: Tue Dec 10, 2002 7:53 am
by Gizzy (nl)
from yesterday evening...very laaaaate...
in ww2 they slept too, something what I should do also
The houses from behind, the gardens
axis spawnpoint no. 2
nice, shooting THROUGH doors...
smoke...on the water..fire in the sky....ta da da...

Posted: Tue Dec 10, 2002 8:09 am
by =Sgt. Daniel R. O*Neil=
Are there a lot of rooms you can go in? From what i can see looks purty cool 8)
Posted: Tue Dec 10, 2002 10:33 am
by Gizzy (nl)
there are actually 7 houses which are useable, the other houses are "dummy" houses. 5 houses are the "resistance" (allies) houses, in which the resistance has there hiding places including gardens. there's one Hotel at the opposite side of the canal, which is ment for the axis (snipers

) then there's one house, which has only one level, and you can whatch the whole canal/street from behind the windows...a strategic important place, so to speak...for both axis and allies... then there are lots of secret hiding places, and hidden doors from one house to the other...press E to continue

Posted: Tue Dec 10, 2002 4:11 pm
by =Sgt. Daniel R. O*Neil=
Right on!! I like maps with a lot of crossfire action. Map im working on right now is geared for that specifically.

Posted: Tue Dec 10, 2002 4:39 pm
by Surgeon
So you got any idea when the maps gonna be ready ??
Posted: Tue Dec 10, 2002 8:43 pm
by Gizzy (nl)
I hope I can release the beta just before Xmass...
the overall gameplay looks very nice...(at work we test the map with 8 people during lunchbreak)
