problems with getting guys to follow player
Posted: Fri Mar 19, 2004 7:25 pm
Okay, this has got to be easy but i can't get a small # of four guys to follow the player in this one level. the four friendlies are named friend1, 2, 3, and cappy. (real original) first time trying this.
here's that thread of the script:
$cappy.destination = $player
$friend1.destination = $player
$friend2.destination = $player
$friend3.destination = $player
$cappy.friendtype = 1
$friend1.friendtype = 1
$friend2.friendtype = 1
$friend3.friendtype = 1
$cappy.distance = 175
$friend1.distance = 200
$friend2.distance = 225
$friend3.distance = 250
so i got them to have the player as a destination for their following, set their friendlytype to 1 (follow, right?) and got their distance, all really basic stuff, but everytime i run the level, they don't do anything. and i check out the console to see if it's telling me anything worth knowing, and it tells me they can't find the start node. (same message as when you put a pathnode too far away from an AI)
help?
here's that thread of the script:
$cappy.destination = $player
$friend1.destination = $player
$friend2.destination = $player
$friend3.destination = $player
$cappy.friendtype = 1
$friend1.friendtype = 1
$friend2.friendtype = 1
$friend3.friendtype = 1
$cappy.distance = 175
$friend1.distance = 200
$friend2.distance = 225
$friend3.distance = 250
so i got them to have the player as a destination for their following, set their friendlytype to 1 (follow, right?) and got their distance, all really basic stuff, but everytime i run the level, they don't do anything. and i check out the console to see if it's telling me anything worth knowing, and it tells me they can't find the start node. (same message as when you put a pathnode too far away from an AI)
help?