Page 1 of 1
re
Posted: Sat Mar 27, 2004 7:04 pm
by Shifty
2 arbituary sided brushes 45 for the value 1 bigger than the over then i used csg and made the bits all detail - easy
Posted: Sat Mar 27, 2004 7:05 pm
by Shifty
Posted: Sat Mar 27, 2004 7:19 pm
by agentmad007

thx
helpful tip!
Posted: Sat Mar 27, 2004 9:59 pm
by M&M
u couldve deleted this post when u had the chance ,that b4 posting another post .when u make the 1st post in a thread u can delete it by clicking the green button with a white X over it beside quote and edit .then u shouldve copied what u wrote in the proper thread .
doing that would have saved u alittle embaresment

Posted: Sun Mar 28, 2004 3:12 am
by Shifty
YEAH I KNOW BUT I DRINK!!!!!!!!! ALOT!
Posted: Sun Mar 28, 2004 8:24 am
by Random
Apparently a whole heck of alot not only did he post a reply as a new thread he double posted it. I took care of the double post for ya but figured i would leave this one since it had already be replied to by the time i saw it.
This just goes to show drinking and keyboards dont mix. Friends dont let friends type drunk.

Posted: Sun Mar 28, 2004 11:26 am
by Shifty
Ouch Hangover
Sorry for the screwup i didnt even remember doin it till i got topic reply email

Posted: Sun Mar 28, 2004 7:37 pm
by Random
Its all good, and a touch funny

Posted: Mon Mar 29, 2004 12:46 pm
by M&M
Its all good, and a touch funny
im not a moderator but i agree its funny
i bet ur next map would be of a bar

Posted: Mon Mar 29, 2004 2:31 pm
by Shifty
Funny you should say that, I actually do intend to map my local pub at some point

Posted: Tue Mar 30, 2004 3:40 am
by Random
Here is an idea for ya. I cant tell you how many times one of my teammates asked me to turn the church in the hunt into a bar. That way they wouldnt mind spawning all the way back there so much!!
Posted: Tue Mar 30, 2004 6:34 pm
by M&M
LOL

.i guess ur teammate would love an obj map where allies capture the bar and the axis defend it

Posted: Tue Mar 30, 2004 6:49 pm
by Axion
You could make it so the Allies have to destroy the liquour stash and the Axis must protect it.
