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Other "actions"
Posted: Tue Mar 30, 2004 2:07 am
by Krane
Hi m8s. I'm not back for good, just a little escape from the real life...
Is there other actions other than "ladder"?
Txs!
Posted: Tue Mar 30, 2004 9:04 am
by jv_map
There also is 'ladder2' which uses improved ladder code
You could also make your own actions my simply making a 'special_myaction.scr' in the bots folder

Posted: Tue Mar 30, 2004 4:03 pm
by Krane
Txs, m8

!
New actions on the way!
ps: Just a quick question: Do you have plans to include new actions in your new jvbots?
Posted: Tue Mar 30, 2004 6:00 pm
by jv_map
I was working on special_vent.scr for Bjarne's vemork factory map but I'm not sure if I'll ever get it done

Posted: Sun Apr 11, 2004 10:31 pm
by Bjarne BZR
It wasn't that special was it? It was more of a "crouch in low places" than a "get through vents" action
Besides... didnt it actually work rather nicely when we spaced out into other things??
Posted: Mon Apr 12, 2004 6:01 am
by jv_map
Yeah but the bots wouldn't really attack... as first thing regular combat AI does is make the bot stand up

Posted: Mon Apr 12, 2004 11:13 am
by Bjarne BZR
Ehrmmm.... yes.... that
may become a problem

Posted: Mon Apr 12, 2004 1:12 pm
by jv_map
Or just a headache

Posted: Thu Apr 15, 2004 10:58 pm
by M&M
can bots jump?i havent seen any jump related actions so far.it would be cool if they could get over obstacles instead of going around them .
or adding a triangular botclip so they can climb in midair and go down again

Posted: Fri Apr 16, 2004 5:42 am
by Krane
Crouch and jump will be the firsts new actions I'll work on...
Oh, And "jump-back" too...This will make bots climb ladders that are close to walls!
Posted: Fri Apr 16, 2004 6:17 am
by jv_map
Krane wrote:Crouch and jump will be the firsts new actions I'll work on...
Oh, And "jump-back" too...This will make bots climb ladders that are close to walls!
Cool
