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Where would I find a custom textures tutorial?
Posted: Sat Apr 03, 2004 10:22 pm
by Lt. Striker
I looked all over and I cant find a tutorial for making your own custom textures! I checked all the links (from .map) and can't find one! I heard there is one by Nemesis? Where would I find that?
Posted: Sun Apr 04, 2004 12:25 am
by lizardkid
have you tried searching? try for
custom textures
*nemisis
put custom textures in the first rectangle and *nemisis on the second. it might come up with a lot but look around a bit and you'll find it i'm sure. if not, try pmming someone. i personally don't know, so don't try me.
Posted: Sun Apr 04, 2004 12:54 am
by Lt. Striker
Nope, didn't work. It didn't even bring up one topic! None! Thanks for your suggestion though. Someone around here has gotta know where to find a tutorial on this. I hope.
Posted: Sun Apr 04, 2004 1:30 am
by blue60007
Lieutenant Striker, report to your PM Inbox...

Posted: Sun Apr 04, 2004 3:04 am
by rodney
I send the P.M... to help you!!!
_______________________________________
HAHAHA
P.M!!!
In Brazil...
P.M=MILITAR POLICE!!! HAHAHA!!!
In U.S.A
P.M=PRIVATE MESSAGE
Posted: Sun Apr 04, 2004 6:21 pm
by Lt. Striker
Thanks guys you solved my problem! Thanks so much for helping me!
Posted: Sun Apr 04, 2004 7:02 pm
by blue60007
no problem

Posted: Sun Apr 04, 2004 7:05 pm
by rodney
I am happy to help you!!!
Posted: Sun Apr 04, 2004 9:30 pm
by Lt. Striker
I tried to make my own textures and it always shows up as black and blue checkerboard. Do you have any idea why this might be happening? I did exactly as you said and it didnt work, well it put it in there but didnt show my texture.
Posted: Sun Apr 04, 2004 9:46 pm
by wacko
okay, tell us:
name and address (folder) of ur texture image and of the shader file and a printout of its contents
Posted: Sun Apr 04, 2004 9:51 pm
by Lt. Striker
I tried this two ways, one time I put my texture in main/textures/mytextures/siding.jpeg. I put my shader in main/scripts/siding.shader. The other way I tried it was I made my own texture and scripts folders and made them into a pk3, that didnt work either. I only put one texture in the mytextures folder in main/textures. I used the algiers shader but changed the info to fit my texture. Dont know whats wrong.
Posted: Sun Apr 04, 2004 9:55 pm
by wacko
1st method is fine for the beginning, if this is working, the 2nd is a piece of cake.
the shader must be called mytextures.shader (like the texture's folder).
Have u done extension jpg or jpeg?
could I see the shader's contents?
Posted: Sun Apr 04, 2004 9:57 pm
by blue60007
Well first off, go into Edit>Prefrences in Radiant. Make sure the 'Show non-shader images' is checked. Try renaming the siding.jpeg to siding.jpg and put this into your shader which goes into the scripts folder:
textures/mytextures/siding
{
qer_keyword siding
qer_keyword wall
qer_keyword wood
surfaceparm wood
{
map textures/mytextures/siding.jpg
nextbundle
map $lightmap
}
}
then save as: mytextures.shader, make sure it didn't get saved as mytextures.shader.txt
Posted: Sun Apr 04, 2004 10:02 pm
by wacko
blue60007 wrote:Make sure the 'Show non-shader images' is checked.
what for? he would get a list of all textures, including those without shader (i.e. no transparency no surface parameters...)
Posted: Sun Apr 04, 2004 10:05 pm
by Lt. Striker
My shader file looks exactly like the one you just posted, and it didnt save as siding.shader.txt its just siding.shader.