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makeing obj map

Posted: Tue Apr 06, 2004 12:06 pm
by [-[usf]-] commando
i need o know how to make a obj map i have a map built just bouts and the obj flak doesnt work i dont know if its the scripts or the bomb itself

tutroial

Posted: Tue Apr 06, 2004 1:12 pm
by tltrude
Which tutorial did you use?

Posted: Tue Apr 06, 2004 1:16 pm
by [-[usf]-] commando
i have tried a few of this and other sites

i can get the bomb to show but i can start the timer or nething
must b the scripting

i know shit all bout scripting

Posted: Tue Apr 06, 2004 1:30 pm
by [-[usf]-] commando
is there ne willing to help me thru msn on my map to get the scripting and obj part done?
plz i need help
i have worked on my map 4 over a year now cause i lost the map files heaps of times

Posted: Tue Apr 06, 2004 2:27 pm
by Bjarne BZR
First of all, we need to know the error.

Write logfile 2 in the console before running youe map. Then look in the resulting logfile qconsole.log in <MOHHA_INSTALL_DIR>/main and search fron the top for an error that looks like it has to do with the bomb. Copy/Paste the error here.

Second we need to see the script: Copy/Paste it here.

Posted: Wed Apr 07, 2004 2:02 am
by [-[usf]-] commando
umm well i done that and it wont say nething about the map unless i run it wont it?

Posted: Wed Apr 07, 2004 10:14 am
by -=[BAD]=-dodgerman[CL]
why not post your scr info, then if thats ok, its the settings on the bomb.

Posted: Wed Apr 07, 2004 1:16 pm
by Bjarne BZR
[-[usf]-] commando wrote:umm well i done that and it wont say nething about the map unless i run it wont it?
Ehh... no, if you don't run the map the code and scripts of the map will not be run, that is correct. Sorry if i presupposed this... activate the log, run the map, try to make the objective, shutdown MOH, look in the qconsole.log file and see what you can see.

Also: post your script.